[SOLVED] SetNameTagDrawDistance - Printable Version
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[SOLVED] SetNameTagDrawDistance -
FreddeN - 13.02.2010
Hello again, I'm using SetNameTagDrawDistance for my Roleplay script and I've putted it on about 2.0 but I can still see players from long distance, is theye any other way to make the tags to visible when a player is about 1 feet away from the other player?
Thanks
Re: [HELP] SetNameTagDrawDistance -
Fedee! - 13.02.2010
Put it under OnGameModeInit() and try 0.5
Re: [HELP] SetNameTagDrawDistance -
FreddeN - 13.02.2010
Quote:
Originally Posted by Fedee!
Put it under OnGameModeInit() and try 0.5
|
It didn't work, players can still see the name tags about 20 feet away or more.
Re: [HELP] SetNameTagDrawDistance -
Fedee! - 13.02.2010
Quote:
Originally Posted by FreddeN
Quote:
Originally Posted by Fedee!
Put it under OnGameModeInit() and try 0.5
|
It didn't work, players can still see the name tags about 20 feet away or more.
|
Mhh, well.. then no idea.. lets wait for a good scripter answer xD
Re: [HELP] SetNameTagDrawDistance -
FreddeN - 14.02.2010
BUMP

Any ideas?
Re: [HELP] SetNameTagDrawDistance -
DiddyBop - 14.02.2010
Quote:
Originally Posted by FreddeN
BUMP  Any ideas?
|
remember gta sa uses Meters, Not feet
Re: [HELP] SetNameTagDrawDistance -
FreddeN - 14.02.2010
Quote:
Originally Posted by [SP
LilGunna © ]
Quote:
Originally Posted by FreddeN
BUMP  Any ideas?
|
remember gta sa uses Meters, Not feet 
|
Well, that didn't help me I guess...
By the way, I searched around for it in other RP scripts, looks like they don't use SetNameTagDrawDistance, someone know what they are using?
Re: [UNSOLVED] SetNameTagDrawDistance -
Niixie - 14.02.2010
mine is on 22
try to make it without float, i dont know if that would work
Re: [UNSOLVED] SetNameTagDrawDistance -
yoko1 - 14.02.2010
nvm
Re: [UNSOLVED] SetNameTagDrawDistance -
FreddeN - 14.02.2010
Quote:
Originally Posted by Niixie
mine is on 22
try to make it without float, i dont know if that would work
|
I think I solved it, I will put the topic on SOLVED and if it didnt work I will open it again, thanks