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[WIP] GM: The Respected DM (v0.5.0) - Printable Version

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[GM] The Respected DM v0.5.0 - Cr0ssFir3 - 09.02.2010

Discontinued


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - kmzr - 09.02.2010

I don't get what this topic is for.
Why is it in Scripting Discussion?


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - Joe Staff - 09.02.2010

What properties are needed in a DM? And why is everything called a 'system'?


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - Cr0ssFir3 - 09.02.2010

Quote:
Originally Posted by kmzr
I don't get what this topic is for.
Why is it in Scripting Discussion?
Because this will be like a Open Source GameMode Development.

Quote:
Originally Posted by Joe Staff
What properties are needed in a DM?
Well to give something besides of pure deathmatching.

"Oh but ppl will run to their house to dont get killed..."

Well only if they are 70Hp+ and the Extermination is not actived.

Quote:
Originally Posted by Joe Staff
And why is everything called a 'system'?
Well... because i like it


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - Onyx09 - 09.02.2010

Yeah Everything Called System make me thing your weird jk lol so whats the deal with this post?


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - (.Aztec); - 09.02.2010

Quote:

Press Enter System

Lolwut?


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - HydraX - 09.02.2010

Post the whole thing when it is actually done.


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - ruckfules99 - 09.02.2010

How is it an open source development when there is nothing to continue off of?


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - Cr0ssFir3 - 09.02.2010

No ... i will release it... and keep deving... and releasing what i dev after that.


Re: [WIP] GM: The Respected DeathMatch (Version:0.5.0 BugFix: 492) - 2eve - 10.02.2010

good project bro keet it up.