CODES: CreateObject(7033, 1550.3981933594, -1622.3618164063, 16.560646057129, 0.000000, 0.000000, 268.68994140625); // CreateObject(971, 1544.9730224609, -1627.1593017578, 13.952730178833, 0.000000, 0.000000, 267.97497558594); // CreateObject(3089, 1544.1478271484, -1620.7954101563, 13.875877380371, 0.000000, 0.000000, 264.71997070313); // CreateObject(3089, 1544.0035400391, -1622.4035644531, 13.883563995361, 0.000000, 0.000000, 264.7155761718 ![]() CreateObject(7657, 1544.5710449219, -1641.4066162109, 13.760721206665, 0.000000, 0.000000, 89.325012207031); // CreateObject(983, 1544.6146240234, -1620.6221923828, 13.238116264343, 0.000000, 0.000000, 0.000000); // CreateObject(1495, 1582.5885009766, -1637.8176269531, 12.241870880127, 0.000000, 0.000000, 0.000000); // CreateObject(1495, 1577.3179931641, -1637.3236083984, 12.55823802948, 0.000000, 0.000000, 91.310028076172); // CreateObject(973, 1540.3602294922, -1627.5227050781, 13.223032951355, 0.000000, 0.000000, 0.000000); // CreateObject(3932, 1607.8125, -1605.7525634766, 14.314140319824, 0.000000, 0.000000, 178.65002441406); // CreateObject(3932, 1607.8125, -1611.5998535156, 14.314140319824, 0.000000, 0.000000, 178.64868164063); // CreateObject(3932, 1605.6551513672, -1617.4895019531, 14.147488594055, 0.000000, 0.000000, 178.64868164063); // CreateObject(3932, 1604.8238525391, -1623.0949707031, 14.282027244568, 0.000000, 0.000000, 178.64868164063); // CreateObject(3932, 1604.6829833984, -1629.0102539063, 14.280513763428, 0.000000, 358.01501464844, 180.63500976563); // |
Originally Posted by (*|Flake|*)
nice for a beginer
what program u usin? |
Originally Posted by ■■ DokerJr ■■
not bad ~ this is your first MAP ?
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Originally Posted by Tito234
Quote:
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Originally Posted by (*|Flake|*)
Quote:
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Originally Posted by Tito234
Quote:
No i use The REgular one |
Originally Posted by laserhel50
Tito, try to put more objects, like 40 as minimum
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