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[GameMode] [GM] LADM <V1.2 BETA> - Printable Version

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+--- Thread: [GameMode] [GM] LADM <V1.2 BETA> (/showthread.php?tid=125984)



[GM] LADM <V1.2 BETA> - EPiC_LOG - 06.02.2010

LADM
Made from scratch by me
LADM V1.1
FT:
No cars //V1.2 Future [Coming soon]
No Guns ATM im having trouble making players spawn with them!
Admin system is: RCON / lAdmin

This script IS NOT finished ITS LADM V1.2 will be released around tommorow

THIS IS NOT A COPY & PASTE! ITS MADE FROM SCRATCH
Thats why its V1.1 & has no weps or cars -.-'

--My last post got deleted due to a miss spelling of LV / Which LADM is built by me it has different source--

Links:
http://www.mediafire.com/file/1nwzywzmmla/ladm.amx [AMX]
http://www.mediafire.com/file/05mywwiznnl/ladm.pwn [PWN]

Credz: Wiki and Lethal for his lAdmin :]

Update in V1.2:
Option to go to City Services [Team1] :]! /council
Option to go to Criminals [Team2] /criminal
Spawn with weapons!/## Command not yet addded

NOTE: V1.1 YOU MUST type /kill to spawn theres a ERROR

V1.2 Has 2 warnings sorry :[] Cant fix either [X]
Alright V1.2 is under going BETA the ones who download will be added to the Beta Testers :]

Please report bugs below I know when you spawn it doesnt give you a location im fixing it
Download v1.2 [Coming soon] PM Me if ya want it now with spawn error xD


Re: [GM] LADM - Jese - 06.02.2010

More info? Screens?


Re: [GM] LADM - EPiC_LOG - 06.02.2010

Theres not much to see :l just a basic map of LA[LV] not much info either
Apart from admin system is also Rcon



And a question ?
How do i make players spawn with weapons?
And cars spawn ?


Re: [GM] LADM - »»»Hakam - 06.02.2010

No offense. Do not take this so serious. Because this is a very very simple script. All you added is strok and changed gamemode name, added welcome screen.

Seriously, This isn't real work. I hope you will have all the basics in the next version. No seriously.

~Hakam.


Re: [GM] LADM - EPiC_LOG - 06.02.2010

Well i made new & added a few things rly im no expert :]

Its just EVERY time i added a command it buggerd up and wudnt work
But next version shud have more in it like:
/criminal to change skins and go to team2
or /council for city services :]
and spawn with weps
etc


Re: [GM] LADM - »»»Hakam - 06.02.2010

Oh well. Good luck then.

~Hakam.


Re: [GM] LADM - EPiC_LOG - 06.02.2010

Ty :]
Things so far in V1.2
Weapons
/criminal to change :]
1st Skin is Police
-----Coming soon:----
Cars done
And
more cmds


Re: [GM] LADM - »»»Hakam - 06.02.2010

Thats nice.

~Hakam.


Re: [GM] LADM - EPiC_LOG - 07.02.2010

Shiza :[
Anyone who could help me with this:
I added some cars but then it crashed my GM & the .AMX file got emptied
so when i compile Pawno crashes &
when i start up samp-server.exe it says:
Код:
[11:35:13] Script[gamemodes/ladm.amx]: Run time error 17: "Invalid/unsupported P-code file format"
So i looked round and i couldnt find anything unless i re-download the old version :[ and update it?
FIX3D :] had to re-download AMX



Re: [GM] LADM - »»»Hakam - 07.02.2010

A hard luck. You will be going great if you stay without errors and warnings. Thats what people basically hate. A warning or a error.

~Hakam.


Re: [GM] LADM - EPiC_LOG - 07.02.2010

I know so far ive gotten rid of 3 errors
But ive got one where its Line 96) : warning 203: symbol is never used: "strtok"
But i only has 95 lines :l
And my teleport took me to Area51 :/


Re: [GM] LADM - ettans - 07.02.2010

The warning just means that strtok define is created but not used, you can ignore it.


Re: [GM] LADM - EPiC_LOG - 07.02.2010

What about my teleport
Cars spawned fine except...
/lsair took me to Area51 -.-'


Re: [GM] LADM - ettans - 07.02.2010

Common sense? You're using wrong coordinates in the command, replace them with the ones you want.


Re: [GM] LADM - EPiC_LOG - 17.02.2010

Update: V1.2 is about 2 days away :]
Except i have a error with teleports :[
Code:
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(27) : warning 202: number of arguments does not match definition
C:\Documents and Settings\Alfi\Desktop\New Folder (2)\gamemodes\ladm.pwn(103) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


9 Warnings.
And this is the command
Code:
{
   if(strcmp(cmdtext, "/lsair") == 0)
   {
   SetPlayerPos(playerid,0,1977.3112,-2278.6458,13.5469,182.1461,0,0,0,0,0,0);
   return 1;
   }
   return 0;
}
And this is the Playerpos i think?Well i went in DEBUG & typed /save Blah not in vehicle and it gave me this code
Code:
AddPlayerClass(0,1977.3112,-2278.6458,13.5469,182.1461,0,0,0,0,0,0); // Spawn point
Is this right? cause if so please reply or give me co-ords to the entrance of LS Airport /TY
And thanks in fututre


Re: [GM] LADM <V1.2 BETA> - »»»Hakam - 22.02.2010

What you did on SetPlayerPos is wrong, You should not enter the weapons he should have or the character id, or even the Z.

Edit it to this:
pawn Code:
SetPlayerPos(playerid,1977.3112,-2278.6458,13.5469);
Just always remember, don't add the angle, if you want to add it. Then add it in a separate line.

~Hakam.


Re: [GM] LADM <V1.2 BETA> - jacky3362 - 24.02.2012

sexxxx


Re: [GM] LADM <V1.2 BETA> - PawnFox - 24.02.2012

Pretty nice, keep working on this


Re: [GM] LADM <V1.2 BETA> - Slash_ - 24.02.2012

nice work man keep it up


Re: [GM] LADM <V1.2 BETA> - Aloushi - 24.02.2012

more info Screen ?!