SA-MP Forums Archive
door pass - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: door pass (/showthread.php?tid=125816)



door pass - ivex - 05.02.2010

Is it possible to make the gate that opens on same code like /gate [pass] and that we can change that code/pass.
If sombody know pls put the script or code here .tnx and sry on bad english


Re: door pass - MaykoX - 05.02.2010

Like this :

Quote:

if (strcmp(cmdtext, "/open aljo", true)==0)
{
MoveObject (SnoopGates,1245.624756, -738.196167, 87.538330,2.5);
return 1;
}
if (strcmp(cmdtext, "/close Aljo", true)==0)
{
MoveObject (SnoopGates,1092.034058, -628.880066,111.912895,2.5);
return 1;
}

DO NOT FORGET TO ADD That what is "snoopgates" at ongamemodeint like SNOOPGATES = CreateObject.....


Re: door pass - ivex - 05.02.2010

that is not it, lets say that bank have a safe so it has a pass that players can chage in game , you get it i mean .
they put some code like /changebankpass [oldpass] [newpass] and that code saves plss