for(new i = 0; i < sizeof(HouseInfo); i++) { if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez])) { //printf("Found House :%d",i); if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0||IsACop(i)) { SetPlayerInterior(playerid,HouseInfo[i][hInt]); SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]); SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]); GameTextForPlayer(playerid, "~w~Welcome Home", 5000, 1); PlayerInfo[playerid][pInt] = HouseInfo[i][hInt]; PlayerInfo[playerid][pLocal] = i; } else { GameTextForPlayer(playerid, "~r~Locked", 5000, 1); } } } |
public LoadProperty() { new arrCoords[30][64]; new strFromFile2[256]; new File: file = fopen("property.cfg", io_read); if (file) { new idx; while (idx < sizeof(HouseInfo)) { fread(file, strFromFile2); split(strFromFile2, arrCoords, ','); HouseInfo[idx][hEntrancex] = floatstr(arrCoords[0]); HouseInfo[idx][hEntrancey] = floatstr(arrCoords[1]); HouseInfo[idx][hEntrancez] = floatstr(arrCoords[2]); HouseInfo[idx][hExitx] = floatstr(arrCoords[3]); HouseInfo[idx][hExity] = floatstr(arrCoords[4]); HouseInfo[idx][hExitz] = floatstr(arrCoords[5]); HouseInfo[idx][hHealthx] = strval(arrCoords[6]); HouseInfo[idx][hHealthy] = strval(arrCoords[7]); HouseInfo[idx][hHealthz] = strval(arrCoords[8]); HouseInfo[idx][hArmourx] = strval(arrCoords[9]); HouseInfo[idx][hArmoury] = strval(arrCoords[10]); HouseInfo[idx][hArmourz] = strval(arrCoords[11]); //printf("HouseInfo hEntrancez %f",HouseInfo[idx][hEntrancez]); strmid(HouseInfo[idx][hOwner], arrCoords[12], 0, strlen(arrCoords[12]), 255); strmid(HouseInfo[idx][hDiscription], arrCoords[13], 0, strlen(arrCoords[13]), 255); HouseInfo[idx][hValue] = strval(arrCoords[14]); HouseInfo[idx][hHel] = strval(arrCoords[15]); HouseInfo[idx][hArm] = strval(arrCoords[16]); HouseInfo[idx][hInt] = strval(arrCoords[17]); HouseInfo[idx][hLock] = strval(arrCoords[18]); HouseInfo[idx][hOwned] = strval(arrCoords[19]); HouseInfo[idx][hRooms] = strval(arrCoords[20]); HouseInfo[idx][hRent] = strval(arrCoords[21]); HouseInfo[idx][hRentabil] = strval(arrCoords[22]); HouseInfo[idx][hTakings] = strval(arrCoords[23]); HouseInfo[idx][hVec] = strval(arrCoords[24]); if(HouseInfo[idx][hVec] == 457) { HouseInfo[idx][hVec] = 411; } HouseInfo[idx][hVcol1] = strval(arrCoords[25]); HouseInfo[idx][hVcol2] = strval(arrCoords[26]); HouseInfo[idx][hDate] = strval(arrCoords[27]); HouseInfo[idx][hLevel] = strval(arrCoords[28]); HouseInfo[idx][hWorld] = strval(arrCoords[29]); printf("HouseInfo:%d Owner:%s hTakings %d hVec %d",idx,HouseInfo[idx][hOwner],HouseInfo[idx][hTakings],HouseInfo[idx][hVec]); idx++; } fclose(file); } return 1; } |