if(member==1)
else if(PlayerInfo[playerid][pRank] == 10) {format(string, sizeof(string), "** (( Chief %s: %s )) **", sendename, result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "** (( Deputy Chief %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** (( Captain %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** (( Lieutenant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Sergeant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Corporal %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Senior Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Police Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
!
if(member==1)
{
else if(PlayerInfo[playerid][pRank] == 10) {format(string, sizeof(string), "** (( Chief %s: %s )) **", sendename, result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "** (( Deputy Chief %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** (( Captain %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** (( Lieutenant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Sergeant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Corporal %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Senior Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Police Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
|
Originally Posted by Razvann
...
|

if(member==1)
{
if(PlayerInfo[playerid][pRank] == 10) {format(string, sizeof(string), "** (( Chief %s: %s )) **", sendename, result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "** (( Deputy Chief %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** (( Captain %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** (( Lieutenant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Sergeant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Corporal %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Senior Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Police Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(1689) : error 004: function "SafeGivePlayerMoney" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(1718) : error 004: function "SafeGivePlayerMoney" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(1754) : error 004: function "SafeResetPlayerWeapons" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(1755) : error 004: function "SafeGivePlayerWeapon" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(1782) : error 004: function "SafeResetPlayerWeapons" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2083) : error 004: function "SetPlayerToTeamColor" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2108) : error 004: function "SetPlayerToTeamColor" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2253) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2264) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2276) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2280) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2292) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2296) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2300) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2304) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2308) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2312) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2316) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2320) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2332) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2336) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2340) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2344) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2348) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2360) : error 004: function "PlayerToPoint" is not implemented C:\Users\Administrator\Desktop\GTARP\gamemodes\WerkendScript.pwn(2364) : error 004: function "PlayerToPoint" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
if(PlayerInfo[playerid][pMember] == 1)
{
if(PlayerInfo[playerid][pRank] == 10) {format(string, sizeof(string), "** (( Chief %s: %s )) **", sendename, result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "** (( Deputy Chief %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** (( Captain %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** (( Lieutenant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Sergeant %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Corporal %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Senior Lead Officer %s: %s )) **",sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Lead Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Police Officer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Cadet %s: %s )) **", sendername, result); }
else
{
format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result);
}
SendRadioMessage(1, TEAM_BLUE_COLOR, string);
return 1;
}
forward SendRadioMessage(member, color, string[]);
public SendRadioMessage(member, color, string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMember] == member)
{
SendClientMessage(i, color, string);
}
}
}
}