login/logout message - Printable Version
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+---- Thread: login/logout message (
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login/logout message -
marine - 29.01.2010
I am looking for a good code that when someone logs in to the server or disconnects, it sends a message to everyone saying "Joe has just logged into blank server" I'd be grateful if someone could help me with this. I tried using the wiki and i didn't work at all.
Re: login/logout message -
LuxurioN™ - 29.01.2010
This is a very common system. There is in several game modes, filterscripts, and even tutorials. Use "
search"...
Re: login/logout message -
Gappy - 29.01.2010
https://sampwiki.blast.hk/wiki/Creating_...Leave_Messages
Might help you get started.
Re: login/logout message -
marine - 29.01.2010
Quote:
Originally Posted by marine
I tried using the wiki and i didn't work at all.
|
As for the searching option, I've looked in a few other GM's and tried some and they didn't work. not sure why.
Re: login/logout message -
LuxurioN™ - 29.01.2010
Try download a simple filterscript with this code. Is easy to your understand. And, code is very simple
Re: login/logout message -
marine - 29.01.2010
I have looked for filterscripts and either they do not work or they include unneeded things.
Re: login/logout message -
fsnameless - 29.01.2010
are you using a login script and if you are post what on and i and others will be able to help generate a code for you and dont listen to those people that say use search they just like to get posts cause if they really wanted to help they'd post a link to a topic
Re: login/logout message -
marine - 30.01.2010
Код:
//-------------------------------[Login]--------------------------------------------------------------------------
if (strcmp(cmd, "/login", true) ==0 || strcmp(cmd, "/l", true) ==0)
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "SERVER: You are already logged in.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "USAGE: (/l)ogin [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
//Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
//-----------Register---------------
if (strcmp(cmd, "/register", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are already logged in.");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "users/%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
fclose(hFile);
return 1;
}
new tmppass[64];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /register [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
//Encrypt(tmppass);
OnPlayerRegister(playerid,tmppass);
}
return 1;
}
That's it.