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Gates and vehicles - Printable Version

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+---- Thread: Gates and vehicles (/showthread.php?tid=123765)



Gates and vehicles - toshkaz - 27.01.2010

Hi all can someone tell me how to make the gate which i make to move from program to be reserved for
some players,not all,just only which i want?

the same with the cars?

can you give me program

or code but to tell me what to edit

very very very please




and please,if there is a good scripter or mapper,or one person who understand from the two kinds things find me on skype: toshko922


Re: Gates and vehicles - wangdata - 27.01.2010

http://forum.sa-mp.com/index.php?top...7775#msg867775


Re: Gates and vehicles - toshkaz - 29.01.2010

where i gotta write something to be reserved?


Re: Gates and vehicles - LuxurioN™ - 29.01.2010

Try this (Not Tested):

pawn Код:
if(!strcmp(cmdtext,"/opengate",true))
{
new PlayerName[24];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(strcmp(PlayerName,"PlayerNameHERE",true))
{
MoveObject(GATE, X,Y,Z,Speed);
}
else SendPlayerFormattedText(playerid,"You not is PLAYERNAME",0);
return 1;
}

if(!strcmp(cmdtext,"/close",true))
{
new PlayerName[24];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(strcmp(PlayerName,"PlayerNameHERE",true))
{
MoveObject(GATE, X,Y,Z,Speed);
}
else SendPlayerFormattedText(playerid,"You not is PLAYERNAME",0);
return 1;
}