[SOLVED]Deathmsg + Kills Bug - Printable Version
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+---- Thread: [SOLVED]Deathmsg + Kills Bug (
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[SOLVED]Deathmsg + Kills Bug -
Hijolion - 23.01.2010
Well everything else is fine but when player kills someone with a explosive the killer gets no kills
and deathmsg dosen't notify the kills sysmbol or anything nor even the rank +1 gives to player even if they have acutaly killed a person with a explosive. However other killing weaponarys works just fine
Re: [UNSOLVED]Deathmsg + Kills Bug -
llama - 23.01.2010
If a player dies by a CreateExplosion, then there will be no killer. (Although, last I knew, damaging a player before they die by CreateExplosion will cause you to be the killer.)
It should work for grenades, rhino's turret, hunter's rockets, and the hydra's missiles though.
Re: [UNSOLVED]Deathmsg + Kills Bug -
Hijolion - 23.01.2010
Quote:
Originally Posted by llama
If a player dies by a CreateExplosion, then there will be no killer. (Although, last I knew, damaging a player before they die by CreateExplosion will cause you to be the killer.)
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Its not createexplosions I mean when you kill people with hydras and hunters the missles and grenades get it ?
Re: [UNSOLVED]Deathmsg + Kills Bug -
llama - 23.01.2010
I don't know then as the last time I've killed someone with a rhino, it still showed the death message.
Maybe there is something in the script that stops it from calling in case of those death reasons?
Re: [UNSOLVED]Deathmsg + Kills Bug -
Hijolion - 23.01.2010
Quote:
Originally Posted by llama
I don't know then as the last time I've killed someone with a rhino, it still showed the death message.
Maybe there is something in the script that stops it from calling in case of those death reasons?
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I think :P
Re: [UNSOLVED]Deathmsg + Kills Bug -
llama - 23.01.2010
Then that would have to be changed.
Re: [UNSOLVED]Deathmsg + Kills Bug -
Hijolion - 23.01.2010
Quote:
Originally Posted by llama
Then that would have to be changed.
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Those files are important.
Re: [UNSOLVED]Deathmsg + Kills Bug -
llama - 23.01.2010
I meant the thing that stops it from working needs to be edited/changed. Nothing has to be removed.
Can you check the OnPlayerDeath callback?
Re: [UNSOLVED]Deathmsg + Kills Bug -
Hijolion - 23.01.2010
Quote:
Originally Posted by llama
I meant the thing that stops it from working needs to be edited/changed. Nothing has to be removed.
Can you check the OnPlayerDeath callback?
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I'll give a try.
Re: [UNSOLVED]Deathmsg + Kills Bug -
Hijolion - 23.01.2010
Quote:
Originally Posted by Hijol(hg_24)(Skulls)
Quote:
Originally Posted by llama
I meant the thing that stops it from working needs to be edited/changed. Nothing has to be removed.
Can you check the OnPlayerDeath callback?
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I'll give a try.
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ok I fixed it my self thanks for your help