bug with /d chat, how to fix... - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: bug with /d chat, how to fix... (
/showthread.php?tid=122634)
bug with /d chat, how to fix... -
buonggiorno - 22.01.2010
hi i have problem. As you know there is 2 teams
1 - civils
2 - police
When i add some leader with cmd /makeleader he cant read /d chat and use /frisk /cuff bla bla, until i dont set him as a 2 team. Problem is that i need set them 2 every couple days.
What can be problem?
Re: bug with /d chat, how to fix... -
Laura - 22.01.2010
GF script is made 16 slots.
Slot 0 is civilian.
From slot 1 to 16 is factions.
You must check /d /taze /cuff commands if listen to the slots. police fbi etc..
Ex: if(gTeam[playerid] == 2 || IsACop(playerid))