if(GetPlayerHealth(playerid) < 25) { new string[64]; GetPlayerName(playerid, name, sizeof(name)); ApplyAnimation(playerid,"SWAT","gnstwall_injurd",4.1,1,1,1,1,0); format(string, sizeof(string), "* %s feels bad and faints.", name); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); }