Hi, I took the menu system from another script, so i didn't have to do it all my self but when i compile i get this error
Can anyone tell me how to fix that. Sorry i am a Scripting Noob
Just means your missing or have an extra } somewhere.
If you want us to be able to help you you need to post the code where the error occurs.
OK here is the code, like i said i'm a noob please don't judge me, i don't know completly what i am doing... i am using a manual called Scripting For Dummies... If you find anything else thats wrong please fix it too.
Код:
//==============================================================================
public OnFilterScriptInit();
#if defined DISPLAY_CONFIG
ConfigInConsole();
#endif
//===================== [ The Menus ]===========================//
#if defined USE_MENUS
LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LMainMenu, 0, "Choose an option below");
AddMenuItem(LMainMenu, 0, "Enable");
AddMenuItem(LMainMenu, 0, "Disable");
AddMenuItem(LMainMenu, 0, "Server Weather");
AddMenuItem(LMainMenu, 0, "Server Time");
AddMenuItem(LMainMenu, 0, "All Vehicles");
AddMenuItem(LMainMenu, 0, "Admin Cars");
AddMenuItem(LMainMenu, 0, "Tuning Menu");
AddMenuItem(LMainMenu, 0, "Choose Weapon");
AddMenuItem(LMainMenu, 0, "Teleports");
AddMenuItem(LMainMenu, 0, "Exit Menu");//
AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
SetMenuColumnHeader(AdminEnable, 0, "Enable");
AddMenuItem(AdminEnable, 0, "Anti Swear");
AddMenuItem(AdminEnable, 0, "Bad Name Kick");
AddMenuItem(AdminEnable, 0, "Anti Spam");
AddMenuItem(AdminEnable, 0, "Ping Kick");
AddMenuItem(AdminEnable, 0, "Read Cmds");
AddMenuItem(AdminEnable, 0, "Read PMs");
AddMenuItem(AdminEnable, 0, "Capital Letters");
AddMenuItem(AdminEnable, 0, "ConnectMessages");
AddMenuItem(AdminEnable, 0, "AdminCmdMessages");
AddMenuItem(AdminEnable, 0, "Auto Login");
AddMenuItem(AdminEnable, 0, "Return");
AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
SetMenuColumnHeader(AdminDisable, 0, "Disable");
AddMenuItem(AdminDisable, 0, "Anti Swear");
AddMenuItem(AdminDisable, 0, "Bad Name Kick");
AddMenuItem(AdminDisable, 0, "Anti Spam");
AddMenuItem(AdminDisable, 0, "Ping Kick");
AddMenuItem(AdminDisable, 0, "Read Cmds");
AddMenuItem(AdminDisable, 0, "Read PMs");
AddMenuItem(AdminDisable, 0, "Capital Letters");
AddMenuItem(AdminDisable, 0, "ConnectMessages");
AddMenuItem(AdminDisable, 0, "AdminCmdMessages");
AddMenuItem(AdminDisable, 0, "Auto Login");
AddMenuItem(AdminDisable, 0, "Return");
LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LWeather, 0, "Set Weather");
AddMenuItem(LWeather, 0, "Clear Blue Sky");
AddMenuItem(LWeather, 0, "Sand Storm");
AddMenuItem(LWeather, 0, "Thunderstorm");
AddMenuItem(LWeather, 0, "Foggy");
AddMenuItem(LWeather, 0, "Cloudy");
AddMenuItem(LWeather, 0, "High Tide");
AddMenuItem(LWeather, 0, "Purple Sky");
AddMenuItem(LWeather, 0, "Black/White Sky");
AddMenuItem(LWeather, 0, "Dark, Green Sky");
AddMenuItem(LWeather, 0, "Heatwave");
AddMenuItem(LWeather,0,"Return");
LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTime, 0, "Set Time");
AddMenuItem(LTime, 0, "Morning");
AddMenuItem(LTime, 0, "Mid day");
AddMenuItem(LTime, 0, "Afternoon");
AddMenuItem(LTime, 0, "Evening");
AddMenuItem(LTime, 0, "Midnight");
AddMenuItem(LTime, 0, "Return");
LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
SetMenuColumnHeader(LCars, 0, "Choose a car");
AddMenuItem(LCars, 0, "Turismo");
AddMenuItem(LCars, 0, "Bandito");
AddMenuItem(LCars, 0, "Vortex");
AddMenuItem(LCars, 0, "NRG");
AddMenuItem(LCars, 0, "S.W.A.T");
AddMenuItem(LCars, 0, "Hunter");
AddMenuItem(LCars, 0, "Jetmax (boat)");
AddMenuItem(LCars, 0, "Rhino");
AddMenuItem(LCars, 0, "Monster Truck");
AddMenuItem(LCars, 0, "Sea Sparrow");
AddMenuItem(LCars, 0, "More");
AddMenuItem(LCars, 0, "Return");
LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
SetMenuColumnHeader(LCars2, 0, "Choose a car");
AddMenuItem(LCars2, 0, "Dumper");
AddMenuItem(LCars2, 0, "RC Tank");
AddMenuItem(LCars2, 0, "RC Bandit");
AddMenuItem(LCars2, 0, "RC Baron");
AddMenuItem(LCars2, 0, "RC Goblin");
AddMenuItem(LCars2, 0, "RC Raider");
AddMenuItem(LCars2, 0, "RC Cam");
AddMenuItem(LCars2, 0, "Tram");
AddMenuItem(LCars2, 0, "Return");
LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTuneMenu, 0, "Add to car");
AddMenuItem(LTuneMenu,0,"NOS");
AddMenuItem(LTuneMenu,0,"Hydraulics");
AddMenuItem(LTuneMenu,0,"Wire Wheels");
AddMenuItem(LTuneMenu,0,"Twist Wheels");
AddMenuItem(LTuneMenu,0,"Access Wheels");
AddMenuItem(LTuneMenu,0,"Mega Wheels");
AddMenuItem(LTuneMenu,0,"Import Wheels");
AddMenuItem(LTuneMenu,0,"Atomic Wheels");
AddMenuItem(LTuneMenu,0,"Offroad Wheels");
AddMenuItem(LTuneMenu,0,"Classic Wheels");
AddMenuItem(LTuneMenu,0,"Paint Jobs");
AddMenuItem(LTuneMenu,0,"Return");
PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(PaintMenu, 0, "Choose paint");
AddMenuItem(PaintMenu,0,"Paint Job 1");
AddMenuItem(PaintMenu,0,"Paint Job 2");
AddMenuItem(PaintMenu,0,"Paint Job 3");
AddMenuItem(PaintMenu,0,"Paint Job 4");
AddMenuItem(PaintMenu,0,"Paint Job 5");
AddMenuItem(PaintMenu,0,"Black");
AddMenuItem(PaintMenu,0,"White");
AddMenuItem(PaintMenu,0,"Blue");
AddMenuItem(PaintMenu,0,"Pink");
AddMenuItem(PaintMenu,0,"Return");
LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LVehicles, 0, "Choose a car");
AddMenuItem(LVehicles,0,"2-door Cars");
AddMenuItem(LVehicles,0,"4-door Cars");
AddMenuItem(LVehicles,0,"Fast Cars");
AddMenuItem(LVehicles,0,"Other Vehicles");
AddMenuItem(LVehicles,0,"Bikes");
AddMenuItem(LVehicles,0,"Boats");
AddMenuItem(LVehicles,0,"Planes");
AddMenuItem(LVehicles,0,"Helicopters");
AddMenuItem(LVehicles,0,"Return");
twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(twodoor, 0, "Choose a car");
AddMenuItem(twodoor,0,"Feltzer");//533
AddMenuItem(twodoor,0,"Stallion");//139
AddMenuItem(twodoor,0,"Windsor");//555
AddMenuItem(twodoor,0,"Bobcat");//422
AddMenuItem(twodoor,0,"Yosemite");//554
AddMenuItem(twodoor,0,"Broadway");//575
AddMenuItem(twodoor,0,"Blade");//536
AddMenuItem(twodoor,0,"Slamvan");//535
AddMenuItem(twodoor,0,"Tornado");//576
AddMenuItem(twodoor,0,"Bravura");//401
AddMenuItem(twodoor,0,"Fortune");//526
AddMenuItem(twodoor,0,"Return");
fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(fourdoor, 0, "Choose a car");
AddMenuItem(fourdoor,0,"Perenniel");//404
AddMenuItem(fourdoor,0,"Tahoma");//566
AddMenuItem(fourdoor,0,"Voodoo");//412
AddMenuItem(fourdoor,0,"Admiral");//445
AddMenuItem(fourdoor,0,"Elegant");//507
AddMenuItem(fourdoor,0,"Glendale");//466
AddMenuItem(fourdoor,0,"Intruder");//546
AddMenuItem(fourdoor,0,"Merit");//551
AddMenuItem(fourdoor,0,"Oceanic");//467
AddMenuItem(fourdoor,0,"Premier");//426
AddMenuItem(fourdoor,0,"Sentinel");//405
AddMenuItem(fourdoor,0,"Return");
fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(fastcar, 0, "Choose a car");
AddMenuItem(fastcar,0,"Comet");//480
AddMenuItem(fastcar,0,"Buffalo");//402
AddMenuItem(fastcar,0,"Cheetah");//415
AddMenuItem(fastcar,0,"Euros");//587
AddMenuItem(fastcar,0,"Hotring Racer");//494
AddMenuItem(fastcar,0,"Infernus");//411
AddMenuItem(fastcar,0,"Phoenix");//603
AddMenuItem(fastcar,0,"Super GT");//506
AddMenuItem(fastcar,0,"Turismo");//451
AddMenuItem(fastcar,0,"ZR-350");//477
AddMenuItem(fastcar,0,"Bullet");//541
AddMenuItem(fastcar,0,"Return");
Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Othercars, 0, "Choose a car?");
AddMenuItem(Othercars,0,"Monster Truck");//556
AddMenuItem(Othercars,0,"Trashmaster");//408
AddMenuItem(Othercars,0,"Bus");//431
AddMenuItem(Othercars,0,"Coach");//437
AddMenuItem(Othercars,0,"Enforcer");//427
AddMenuItem(Othercars,0,"Rhino (Tank)");//432
AddMenuItem(Othercars,0,"S.W.A.T.Truck");//601
AddMenuItem(Othercars,0,"Cement Truck");//524
AddMenuItem(Othercars,0,"Flatbed");//455
AddMenuItem(Othercars,0,"BF Injection");//424
AddMenuItem(Othercars,0,"Dune");//573
AddMenuItem(Othercars,0,"Return");
bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(bikes, 0, "Choose a bike");
AddMenuItem(bikes,0,"BF-400");
AddMenuItem(bikes,0,"BMX");
AddMenuItem(bikes,0,"Faggio");
AddMenuItem(bikes,0,"FCR-900");
AddMenuItem(bikes,0,"Freeway");
AddMenuItem(bikes,0,"NRG-500");
AddMenuItem(bikes,0,"PCJ-600");
AddMenuItem(bikes,0,"Pizzaboy");
AddMenuItem(bikes,0,"Quad");
AddMenuItem(bikes,0,"Sanchez");
AddMenuItem(bikes,0,"Wayfarer");
AddMenuItem(bikes,0,"Return");
boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(boats, 0, "Choose a boat");
AddMenuItem(boats,0,"Coastguard");//472
AddMenuItem(boats,0,"Dingy");//473
AddMenuItem(boats,0,"Jetmax");//493
AddMenuItem(boats,0,"Launch");//595
AddMenuItem(boats,0,"Marquis");//484
AddMenuItem(boats,0,"Predator");//430
AddMenuItem(boats,0,"Reefer");//453
AddMenuItem(boats,0,"Speeder");//452
AddMenuItem(boats,0,"Squallo");//446
AddMenuItem(boats,0,"Tropic");//454
AddMenuItem(boats,0,"Return");
planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(planes, 0, "Choose a plane");
AddMenuItem(planes,0,"Andromada");//592
AddMenuItem(planes,0,"AT400");//577
AddMenuItem(planes,0,"Beagle");//511
AddMenuItem(planes,0,"Cropduster");//512
AddMenuItem(planes,0,"Dodo");//593
AddMenuItem(planes,0,"Hydra");//520
AddMenuItem(planes,0,"Nevada");//553
AddMenuItem(planes,0,"Rustler");//476
AddMenuItem(planes,0,"Shamal");//519
AddMenuItem(planes,0,"Skimmer");//460
AddMenuItem(planes,0,"Stuntplane");//513
AddMenuItem(planes,0,"Return");
helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(helicopters, 0, "Choose a helicopter");
AddMenuItem(helicopters,0,"Cargobob");//
AddMenuItem(helicopters,0,"Hunter");//
AddMenuItem(helicopters,0,"Leviathan");//
AddMenuItem(helicopters,0,"Maverick");//
AddMenuItem(helicopters,0,"News Chopper");//
AddMenuItem(helicopters,0,"Police Maverick");//
AddMenuItem(helicopters,0,"Raindance");//
AddMenuItem(helicopters,0,"Seasparrow");//
AddMenuItem(helicopters,0,"Sparrow");//
AddMenuItem(helicopters,0,"Return");
XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeapons, 0, "Choose a weapon");
AddMenuItem(XWeapons,0,"Desert Eagle");//0
AddMenuItem(XWeapons,0,"M4");
AddMenuItem(XWeapons,0,"Sawnoff Shotgun");
AddMenuItem(XWeapons,0,"Combat Shotgun");
AddMenuItem(XWeapons,0,"UZI");
AddMenuItem(XWeapons,0,"Rocket Launcher");
AddMenuItem(XWeapons,0,"Minigun");//6
AddMenuItem(XWeapons,0,"Sniper Rifle");
AddMenuItem(XWeapons,0,"Big Weapons");
AddMenuItem(XWeapons,0,"Small Weapons");//9
AddMenuItem(XWeapons,0,"More");
AddMenuItem(XWeapons,0,"Return");//11
XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsBig,0,"Shotgun");
AddMenuItem(XWeaponsBig,0,"AK-47");
AddMenuItem(XWeaponsBig,0,"Country Rifle");
AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher");
AddMenuItem(XWeaponsBig,0,"Flamethrower");
AddMenuItem(XWeaponsBig,0,"SMG");
AddMenuItem(XWeaponsBig,0,"TEC9");
AddMenuItem(XWeaponsBig,0,"Return");
XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsSmall,0,"9mm");
AddMenuItem(XWeaponsSmall,0,"Silenced 9mm");
AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail");
AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher");
AddMenuItem(XWeaponsSmall,0,"Spraycan");
AddMenuItem(XWeaponsSmall,0,"Frag Grenades");
AddMenuItem(XWeaponsSmall,0,"Katana");
AddMenuItem(XWeaponsSmall,0,"Chainsaw");
AddMenuItem(XWeaponsSmall,0,"Return");
XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsMore,0,"Jetpack");
AddMenuItem(XWeaponsMore,0,"Knife");
AddMenuItem(XWeaponsMore,0,"Flowers");
AddMenuItem(XWeaponsMore,0,"Camera");
AddMenuItem(XWeaponsMore,0,"Pool Cue");
AddMenuItem(XWeaponsMore,0,"Baseball Bat");
AddMenuItem(XWeaponsMore,0,"Golf Club");
AddMenuItem(XWeaponsMore,0,"MAX AMMO");
AddMenuItem(XWeaponsMore,0,"Return");
LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTele, 0, "Teleport to where?");
AddMenuItem(LTele, 0, "Las Venturas");//0
AddMenuItem(LTele, 0, "Los Santos");//1
AddMenuItem(LTele, 0, "San Fierro");//2
AddMenuItem(LTele, 0, "The Desert");//3
AddMenuItem(LTele, 0, "Flint Country");//4
AddMenuItem(LTele, 0, "Mount Chiliad");//5
AddMenuItem(LTele, 0, "Interiors");//6
AddMenuItem(LTele, 0, "Return");//8
LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
AddMenuItem(LasVenturasMenu, 0, "Return");//6
LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
AddMenuItem(LosSantosMenu, 0, "Ganton");//0
AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
AddMenuItem(LosSantosMenu, 0, "Richman");//7
AddMenuItem(LosSantosMenu, 0, "Return");//8
SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
AddMenuItem(SanFierroMenu, 0, "SF Station");//0
AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
AddMenuItem(SanFierroMenu, 0, "Return");//7
DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
AddMenuItem(DesertMenu, 0, "Area 51");//1
AddMenuItem(DesertMenu, 0, "The Big Ear");//2
AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
AddMenuItem(DesertMenu, 0, "El Quebrados");//5
AddMenuItem(DesertMenu, 0, "Octane Springs");//6
AddMenuItem(DesertMenu, 0, "Return");//7
FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
AddMenuItem(FlintMenu, 0, "The Lake");//0
AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
AddMenuItem(FlintMenu, 0, "The Farm");//2
AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
AddMenuItem(FlintMenu, 0, "Flint Range");//4
AddMenuItem(FlintMenu, 0, "Becon Hill");//5
AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
AddMenuItem(FlintMenu, 0, "Return");//7
MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
AddMenuItem(MountChiliadMenu, 0, "Return");//7
InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
AddMenuItem(InteriorsMenu, 0, "LV PD");//1
AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
AddMenuItem(InteriorsMenu, 0, "Atrium");//7
AddMenuItem(InteriorsMenu, 0, "Return");//8
#endif
}
You need to ad an opening brace '{' under OnFilterScriptInit().
The defines for DISPLAYER_CONFIG and USE_MENUS are not defined so none of the code will show in the final compile.
ConfigInConsole() is not defined so it will cause an error.
None of your menus are actually being shown to the player either via command or checkpoint, so you can't bring up the menu.
warning 235: public function lacks forward declaration (symbol "OnFilterScriptInit")