Disableing Skin Menu - Printable Version
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+---- Thread: Disableing Skin Menu (
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Disableing Skin Menu -
ArTisT - 18.01.2010
If someone press F4 and dies he/she shouldn't get to the class menu he should just spawn.
Any one have a idea ?
Re: Disableing Skin Menu -
KnooL - 18.01.2010
option 1: in the public OnPlayerRequestClass:
second option: put a timer onplayerdeath with TogglePlayerSpectating(playerid,1); in the public and in the timer you should have something like this:
pawn Код:
SpawnPlayer(playerid);
TogglePlayerSpectating(playerid,0);
... loading character information here and set the player position.
Re: Disableing Skin Menu -
ArTisT - 18.01.2010
Under OnPlayerRequestClass i have this
Код:
public OnPlayerRequestClass(playerid, classid)
{
new string[128];
PlayerPlaySound(playerid, 1062, 0.0, 0.0, 0.0); // 1068 1062
PlayerInfo[playerid][pModel] = Peds[classid][0];
if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1)
{
ClearChatbox(playerid, 10);
PlayerInfo[playerid][pMuted] = 1;
format(string, sizeof(string), "Welcome
SendClientMessage(playerid, COLOR_BLUE1, string);
SendClientMessage(playerid, COLOR_YELLOW2, " ");
if (gPlayerAccount[playerid] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Hint: Use /login <password> to log in to your game account.");
//SendClientMessage(playerid, COLOR_LIGHTRED, "You'll be kicked in 60 seconds if you won't login !");
}
else
{
SendClientMessage(playerid, COLOR_GREEN1, "You need to register to play here");
SendClientMessage(playerid, COLOR_WHITE, "HINT: /register [password]");
}
SetPlayerCameraPos(playerid, );
SetPlayerCameraLookAt(playerid, );
SetPlayerPos(playerid, );
//PlayerPlaySound(playerid, );
PlayerInfo[playerid][pModel] = Peds[classid][0];
SetPlayerTeamFromClass(playerid,classid);
}
else SpawnPlayer(playerid);
return false;
where should i put it ?
Re: Disableing Skin Menu -
KnooL - 18.01.2010
onplayerconnect