SA-MP Forums Archive
problem playerid=0 - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: problem playerid=0 (/showthread.php?tid=121521)



problem playerid=0 - jasonnw666 - 17.01.2010

Hi all,
I scripted a systeml of saving(position ,weapons, interior, virtualworld and others..) but
I have a problem , when me or other players spawn as id0...when a player connect to server i spawn to the game and be teleported to the last saved position.

who can help me?

thank you


Re: problem playerid=0 - krisk - 17.01.2010

Nobody can help you if you don't provide the source code of the problem area.


Re: problem playerid=0 - jasonnw666 - 17.01.2010

see attached file


Re: problem playerid=0 - jasonnw666 - 17.01.2010

nobody can help me please??


Re: problem playerid=0 - Correlli - 17.01.2010

Quote:
Originally Posted by jasonnw666
nobody can help me please?
Give people some time, you can't just bump your topic after 9 minutes.


Re: problem playerid=0 - jasonnw666 - 17.01.2010

bump..


Re: problem playerid=0 - Raptor6446 - 17.01.2010

omg stop bumping check your topic again tomorrow


Re: problem playerid=0 - AiVAMAN - 17.01.2010

Would be a lil' easier if you translate France to English. :P


Re: problem playerid=0 - jasonnw666 - 19.01.2010

nobody can help me?


Re: problem playerid=0 - Peter_Petrolli - 09.06.2010

fabian, it's not smart to first bump to fast and then stop bumping lol
(i'm a player on the same server)
And we tryed to fix the problem using a npc but if u connect before npc connects u got a problem...
so if any1 has a solution please post it!


Re: problem playerid=0 - DJDhan - 09.06.2010

You haven't explained your problem completely, hence people are not able to help you (at least I am not).

So let me get this straight:

You save the X,Y and Z coordinates when Player disconnects and then when he spawns after connecting again, he should get teleported to the last saved position? And he is not being teleported? Or is he being teleported to some other place?