I'm using Dragstas checkpoint streamer and i cannot use that callback to do anything since it's not included in his streamer.
So the problem is, is there a way to work around this? So i can use that callback and make it work with the CPS checkpoints i made?
Here's a command. /robhall if you leave the checkpoint the timer should stop working and it should say "You've left the checkpoint" but i cannot do that. any ideas?
Код:
if(strcmp(cmdtext, "/robhall", true) == 0)
{
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(Jailed[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(cuffed[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot use this command while you are handcuffed");
return 1;
}
if(!IsPlayerInCheckpoint(playerid))
{
SendClientMessage(playerid,COLOR_ERROR,"You are not in the LS City Hall robbing checkpoint");
return 1;
}
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY || gTeam[playerid] == TEAM_MEDIC || gTeam[playerid] == TEAM_CASSEC || gTeam[playerid] == TEAM_JAILTK) {
SendClientMessage(playerid,COLOR_ERROR,"You cannot rob LS City Hall");
return 1;
}
TogglePlayerCheckpoint(playerid, CP4, bool: true);
{
if(cityhallrobbedrecent >= 1) {
SendClientMessage(playerid,COLOR_ERROR,"LS City Hall has been robbed recently. Try again later");
return 1;
}
new challrand = random(100);
if(challrand >=0 && challrand <=10) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_LS City Hall Robbery Failed_|");
SendClientMessage(playerid,COLOR_ERROR,"Your attempt to rob LS City Hall has failed");
return 1;
}
if(challrand >=11 && challrand <=100)
{
new hallrobbber[30];
new pcol = GetPlayerColor(playerid);
GetPlayerName(playerid,hallrobbber,30);
new plwl = GetPlayerWantedLevel(playerid);
SetPlayerWantedLevel(playerid, plwl +4);
robbinghall[playerid] =15;
SendClientMessage(playerid,0x00C7FFAA,"You are now robbing LS City Hall. The Police have been dispatched and will be on route right now");
SendClientMessage(playerid,0x00C7FFAA,"Stay in the checkpoint to complete the robbery...");
plwl = GetPlayerWantedLevel(playerid);
cityhallrobbedrecent = 240;
SendClientMessage(playerid, 0xA9A9A9AA, "|_Crime Commited_|");
format(szstring, sizeof(szstring), "(LS CITY HALL ROBBERY) Wanted Level %d",plwl);
SendClientMessage(playerid,pcol,szstring);
commitedcrimerecently[playerid] +=120;
printf("%s(%d) has started a LS City Hall robbery",hallrobbber,playerid);
for(new i=0;i<MAX_PLAYERS;i++)
{
if(LawEnforcementRadio[i] == 1) {
new szstring1[256];
new szstring2[256];
format(szstring1, sizeof(szstring1), "DISPATCH: (ROBBERY IN PROGRESS) Suspect: %s(%d)",hallrobbber,playerid);
format(szstring2, sizeof(szstring2), "ALL UNITS: Please respond to LS City Hall and arrest %s(%d)",hallrobbber,playerid);
SendClientMessage(i, COLOR_ROYALBLUE, szstring1);
SendClientMessage(i, COLOR_ROYALBLUE, szstring2);
robberrank[i] +=1;
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
}
}
}
return 1;
}