Health colors - Printable Version
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+---- Thread: Health colors (
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Health colors -
westorz - 17.01.2010
Is it possible to make something like:
___________________________________________
player health is above 75% = Color Green I
player health is between 50%-75% = Color Yellow I
player health is between 25%-50% = Color Orange I
player health is under 25% = Color Red I
-------------------------------------------------I
Greetz Westorz
Re: Health colors -
Miguel - 17.01.2010
pawn Код:
public OnGameModeInit()
{
SetTimer("ChangeColor", 1000, true);
return 1;
}
pawn Код:
forward ChangeColor();
public ChangeColor()
{
for(new i = 0; i < MAX_PLAYERS; i ++)
{
new Float:health;
GetPlayerHealth(i, health);
if(health < 75)
{
if(health < 50)
{
if(health < 25) return SetPlayerColor(i, COLOR); // red
else return SetPlayerColor(i, COLOR); // orange
}
else return SetPlayerColor(i, COLOR); // yellow
}
else return SetPlayerColor(i, COLOR); // green
}
return 1;
}