FS's and GM's communicating - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: FS's and GM's communicating (
/showthread.php?tid=120913)
FS's and GM's communicating -
Mattjones17 - 13.01.2010
Hi,
I remember that there was a way to, under certain circumstances, get a gamemode to communicate with an FS.
For example, if the GM connects to MySQL, you could get the Fs to check permissions via the GM.
I don't know how to do this. Does anyone know
Thanks
Matt
Re: FS's and GM's communicating -
Joe Staff - 14.01.2010
Simplest way I can think of is to use CallRemoteFunction.
Example:
OnGameMode
pawn Code:
enum Information
{
cash,
admin,
level,
}
new pInfo[MAX_PLAYERS][Information];
public OnPlayerConnect(playerid)
{
CallRemoteFunction("GetVars","iiii",playerid,pInfo[playerid][cash],pInfo[playerid][admin],pInfo[playerid][level]);
return 1;
}
On Filterscript
pawn Code:
forward GetVars(playerid,cash,admin,level);
enum Information
{
cash,
admin,
level,
}
new pInfo[MAX_PLAYERS][Information];
public GetVars(playerid,cash,admin,level)
{
pInfo[playerid][cash]=cash;
pInfo[playerid][admin]=admin;
pInfo[playerid][level]=level;
}