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[Include] [INC] Awa-Gates - Simple Gate System - Printable Version

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+---- Thread: [Include] [INC] Awa-Gates - Simple Gate System (/showthread.php?tid=120803)



[INC] Awa-Gates - Simple Gate System - pagie1111 - 13.01.2010

Current Release: 0.2

Install it to your server like a normal Include(shouldn't need to go to detail)

pawn Code:
native CreateGate(modelid, Float:close_x, Float:close_y, Float:close_z, Float:open_x, Float:open_y, Float:open_z, Float:rX, Float:rY, Float:rZ);
native FunctionGate(gateid, Float:speed);
native OpenGate(gateid, Float:speed); // not recommended for use
native CloseGate(gateid, Float:speed);// not recommended for use
native IsNearGate(playerid);
native GetMaxGates();
There is one callback "OnPlayerRequestGateOperation(playerid, gateid)"

use return 0; here to cause the gate not to move, in other words this is a callback for RPG purposes.

Here is an example command:

pawn Code:
if (strcmp("/usegate", cmdtext, true, 10) == 0)
{
    new v = IsNearGate(playerid);
    if(v > -1)
    {
        FunctionGate(playerid, v, 3.0);
        return 1;
    }
    else return SendClientMessage(playerid, 0xAAAAAAAA,"Not near any usable gates!");
}
>>Download

- Awaran




Re: [INC] Awa-Gates - Simple Gate System - SlashPT - 13.01.2010

not bad man i like it keep it up


Re: [INC] Awa-Gates - Simple Gate System - Niixie - 13.01.2010

Screens?


Re: [INC] Awa-Gates - Simple Gate System - Mujib - 13.01.2010

Quote:
Originally Posted by Niixie
Screens?
Wtf, Screens for an Include?


Re: [INC] Awa-Gates - Simple Gate System - pagie1111 - 14.01.2010

You will not need screens for an internal working include gate system. This replaces the old way of making a gate with a new way to do it.


Re: [INC] Awa-Gates - Simple Gate System - SlashPT - 14.01.2010

yep its very cool


Re: [INC] Awa-Gates - Simple Gate System - pagie1111 - 15.04.2010

Updated to v0.2 - Hopefully fixed the bug


Re: [INC] Awa-Gates - Simple Gate System - ViruZZzZ_ChiLLL - 15.04.2010

Hmmm... Look's cool Keep it up ^^
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CB400N