if(strcmp("/usemask", cmdtext, true) == 0)
{
if(PlayerInfo[playerid][pMask] == 0) return SendClientMessage(playerid, COLOR_GREY, "You don't have a Mask ! You can get one from 24/7 shop nearby Police HQ.");
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You've put your mask on, /leavemask to take it off");
}
}
return 1;
}
if(strcmp("/leavemask", cmdtext, true) == 0)
{
if(PlayerInfo[playerid][pMask] == 1) return SendClientMessage(playerid, COLOR_GREY, "You don't have a Mask ! You can get one from 24/7 shop nearby Police HQ");
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You've put your mask on, /leavemask to take it off");
}
}
return 1;
}
Originally Posted by MaykoX
i think this gets to much warrnings. (Spaces and things)
|
if(strcmp("/usemask", cmdtext, true) == 0)
{
if(PlayerInfo[playerid][pMask] == 0) return SendClientMessage(playerid, COLOR_GREY, "You don't have a Mask ! You can get one from 24/7 shop nearby Police HQ.");
// why a { here?
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You've put your mask on, /leavemask to take it off");
// why a } here?
}
return 1;
}
if(strcmp("/leavemask", cmdtext, true) == 0)
{
if(PlayerInfo[playerid][pMask] == 1) return SendClientMessage(playerid, COLOR_GREY, "You don't have a Mask ! You can get one from 24/7 shop nearby Police HQ");
// why a { here?
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You've put your mask on, /leavemask to take it off");
// why a } here?
}
return 1;
}