[HELP]Double Messages - Printable Version
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+---- Thread: [HELP]Double Messages (
/showthread.php?tid=120004)
[HELP]Double Messages -
thecutkiller - 10.01.2010
Hello.
When someone joins, kills or leaves you see that message 2 times.
When I compile the gamemode I have 1 warning
Код:
myfirstdeathmatch4.pwn(792) : warning 209: function "OnPlayerCommandText" should return a value
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Warning.
(I removed the futher adress, thats personal.)
And now the piece of code that the warning is about
:
Код:
public OnPlayerCommandText(playerid, cmdtext[])
if (strcmp(cmdtext, "/kill",true) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
What is wrong with this?
Thanks, Jaap Koopman.
Re: [HELP]Double Messages -
Fiki - 10.01.2010
this is functionaly:
Quote:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/kill",true) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
return 1;
}
|
Re: [HELP]Double Messages -
thecutkiller - 10.01.2010
thanks! Now it works!
Re: [HELP]Double Messages -
Correlli - 10.01.2010
Quote:
Originally Posted by Fiki
this is functionaly:
Quote:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/kill",true) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
return 1;
}
|
|
No, it should be like this:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
return 0;
}
Re: [HELP]Double Messages -
thecutkiller - 10.01.2010
yeah, there still were double messages, thanks!
Re: [HELP]Double Messages -
thecutkiller - 10.01.2010
even now double messages
Re: [HELP]Double Messages -
Fiki - 10.01.2010
Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Fiki
this is functionaly:
Quote:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/kill",true) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
return 1;
}
|
|
No, it should be like this:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/kill", true) == 0) { SetPlayerHealth(playerid, 0); return 1; } return 0; }
|
oppps, yeah this is good i write wrong return