[SOLVED]Dialog /stats Bugged - Printable Version
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[SOLVED]Dialog /stats Bugged -
PotH3Ad - 08.01.2010
Does anyone know what is wrong with this code?
Код:
dcmd_stats(playerid,params[]) {
new player1;
new name[MAX_PLAYERS];
new string[128];
if(!strlen(params)) player1 = playerid;
else player1 = strval(params);
if(IsPlayerConnected(player1)) {
format(string, sizeof(string),"%s's Stats\n\nKills: %d\nDeaths: %d\nRatio: %0.2f\nMoney: %d", name[player1], PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], PlayerInfo[player1][Kills]/Float:Deaths,GetPlayerMoney(player1));
return ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_MSGBOX, "Stats", string, "Ok", "Exit");
} else return SendClientMessage(playerid, COLOR_RED, "Player Not Connected!");
}
If you do "/stats ID" it shows your own stats. How can I make it so it shows the stats of the ID I chose?
Thanks for the help.
Re: Dialog /stats Bugged -
Joe Staff - 08.01.2010
hmm, try this instead.
pawn Код:
dcmd_stats(playerid,params[])
{
new gplayer;
if(!params[0])gplayer = playerid;
else gplayer=strval(params);
if(!IsPlayerConnected(gplayer))return SendClientMessage(playerid,COLOR_RED,"Player not connected.");
new tempstring[250];
GivePlayerName(gplayer,tempstring,sizeof(tempstring));
format(tempstring,sizeof(tempstring),"%s's Stats\n\nKills: %d\nDeaths: %d\nRatio: %0.1f\nMoney: %d",tempstring,PlayerInfo[gplayer][Kills], PlayerInfo[gplayer][Deaths], floatdiv(PlayerInfo[gplayer][Kills], PlayerInfo[gplayer][Deaths]),GetPlayerMoney(gplayer));
ShowPlayerDialog(playerid,DIALOGID,DIALOG_STYLE_MSGBOX,"Stats",tempstring,"","Close");
return 1;
}
Replace DIALOGID with a dialog id that won't interfere with other scripts.
Re: Dialog /stats Bugged -
PotH3Ad - 09.01.2010
Thanks for the help, works good now.