How to make gates ? + they open and close - Printable Version
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How to make gates ? + they open and close -
Nakki - 06.01.2010
I need help with making gates.. i know how to add gates,but how that open and close system?
i hear i have to get coordinates of close and open place..
Re: How to make gates ? + they open and close -
[HiC]TheKiller - 06.01.2010
Use moveobject.
Re: How to make gates ? + they open and close -
Nakki - 06.01.2010
Okay.. I use if(PlayerToPoint too?
Re: How to make gates ? + they open and close -
Deat_Itself - 06.01.2010
http://forum.sa-mp.com/index.php?top...8575#msg828575
Re: How to make gates ? + they open and close -
Virtual1ty - 06.01.2010
Quote:
Originally Posted by Nakki
Okay.. I use if(PlayerToPoint too?
|
the native
IsPlayerInRangeOfPoint(playerid.. is better, and faster
edit; link here (how to use it)
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint
Re: How to make gates ? + they open and close -
Deat_Itself - 06.01.2010
Quote:
Originally Posted by Virtual1ty
|
IsPlayerInRangeOfPoint is better
if(IsPlayerInRangeOfPoint(playerid, 10.0 , Float

, Float:y, Float:z); //you can get the floats from saved positions
Re: How to make gates ? + they open and close -
Virtual1ty - 06.01.2010
Quote:
Originally Posted by _Saif_
Quote:
Originally Posted by Virtual1ty
|
IsPlayerInRangeOfPoint is better
if(IsPlayerInRangeOfPoint(playerid, 10.0 , Float  , Float:y, Float:z);
|
And what have i just said to him? Just keeping your post counter high up
and he can change the
range of where the door's (or gates) can open,
so it doesn't have to be
10.0!
edit; the link i gave him is pretty self-explanatory
Re: How to make gates ? + they open and close -
saiberfun - 06.01.2010
I used this
https://sampwiki.blast.hk/wiki/Automatic_Gates
back then to learn Move Object stuff.
Re: How to make gates ? + they open and close -
Jakku - 06.01.2010
For automatic gates you have to use PlayerToPoint or IsPlayerInRangeOfPoint (Easier one). But I recommend you to just use gates opening with a command (MoveObject)
Re: How to make gates ? + they open and close -
Nakki - 06.01.2010
Yes i make Command (/opengate) i use MoveObject