[FS] The Locking Server Script - Micko9 -  03.01.2010
This Script Is Useing IsPlayerAdmin So You Will Have To Login INTO Rcon
***COMMANDS :
/ServerModeSwitch - Switches : Server Locked , Server Unlocked
***CONSOLE/RCON COMMANDS :
In-Game : /rcon servermodeswitch
Console : servermodeswitch
Re: [FS] The Locking Server Script - 
DiddyBop -  03.01.2010
more info? otherwise this fails more then me trying to make a plugin :\.
Re: [FS] The Locking Server Script - 
Jbosh123 -  04.01.2010
Sounds like it locks/unlocks your server so people can/cannot access it.
Looks good, But I dont have any reason to use it.
Re: [FS] The Locking Server Script - 
[HiC]TheKiller -  04.01.2010
You cannot make rcon commands. Otherwise, it will work fine.
Re: [FS] The Locking Server Script - 
Deat_Itself -  04.01.2010
Keep it up ! Good work
Re: [FS] The Locking Server Script - 
BP13 -  04.01.2010
Quote:
| 
					Originally Posted by [HiC
 TheKiller ]You cannot make rcon commands. Otherwise, it will work fine.
 | 
 
pawn Код:
public OnRconCommand(cmd[])
{
    if(strcmp(cmd, "servermodeswitch", true)==0)
 
Welcome to 0.3.
Re: [FS] The Locking Server Script - 
[HiC]TheKiller -  04.01.2010
Oh, really? That's interesting, never knew that 

.
Re: [FS] The Locking Server Script - Micko9 -  04.01.2010
Quote:
| 
					Originally Posted by Jbosh123 
 Sounds like it locks/unlocks your server so people can/cannot access it.Looks good, But I dont have any reason to use it.
 | 
 I do becouse i have found a script that can put cars and then when you drive them to your location you dont need to type /save you just goto the next car till the map is done then you type /debug dump and wala! all cars / spawns saved where they last ware in a .txt 

so when i edit the spawns i dont want anyone changeing their location so i lock the server, P.S. there is another version going to come...so...this has some minor adjustments to do...