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[FilterScript] [FS] The Locking Server Script - Printable Version

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+--- Thread: [FilterScript] [FS] The Locking Server Script (/showthread.php?tid=118543)



[FS] The Locking Server Script - Micko9 - 03.01.2010

This Script Is Useing IsPlayerAdmin So You Will Have To Login INTO Rcon



***COMMANDS :
/ServerModeSwitch - Switches : Server Locked , Server Unlocked

***CONSOLE/RCON COMMANDS :
In-Game : /rcon servermodeswitch
Console : servermodeswitch




Re: [FS] The Locking Server Script - DiddyBop - 03.01.2010

more info? otherwise this fails more then me trying to make a plugin :\.


Re: [FS] The Locking Server Script - Jbosh123 - 04.01.2010

Sounds like it locks/unlocks your server so people can/cannot access it.
Looks good, But I dont have any reason to use it.


Re: [FS] The Locking Server Script - [HiC]TheKiller - 04.01.2010

You cannot make rcon commands. Otherwise, it will work fine.


Re: [FS] The Locking Server Script - Deat_Itself - 04.01.2010

Keep it up ! Good work


Re: [FS] The Locking Server Script - BP13 - 04.01.2010

Quote:
Originally Posted by [HiC
TheKiller ]
You cannot make rcon commands. Otherwise, it will work fine.
pawn Код:
public OnRconCommand(cmd[])
{
    if(strcmp(cmd, "servermodeswitch", true)==0)

Welcome to 0.3.


Re: [FS] The Locking Server Script - [HiC]TheKiller - 04.01.2010

Oh, really? That's interesting, never knew that .


Re: [FS] The Locking Server Script - Micko9 - 04.01.2010

Quote:
Originally Posted by Jbosh123
Sounds like it locks/unlocks your server so people can/cannot access it.
Looks good, But I dont have any reason to use it.
I do becouse i have found a script that can put cars and then when you drive them to your location you dont need to type /save you just goto the next car till the map is done then you type /debug dump and wala! all cars / spawns saved where they last ware in a .txt
so when i edit the spawns i dont want anyone changeing their location so i lock the server, P.S. there is another version going to come...so...this has some minor adjustments to do...