[HELP] UnrealTime - Printable Version
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+---- Thread: [HELP] UnrealTime (
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[HELP] UnrealTime -
screw - 03.01.2010
I'm trying to make a clock with unrealtime... This time needs to change every 2.3 minits to 1 hour later, and at 23 hours it restarts at 0...
i have got this for now...
Quote:
new unrealtime;
public OnGameModeInit()
{
SetTimer("unrealtime",1500,true); //MAKES THE TIMER
if (unrealtime > 23)
{
unrealtime = 0;
}
return 1;
}
CMD:time(playerid, params[]) /// COMMAND TO SEE THE TIMER
{
new string[128];
format(string,sizeof(string),"current hour is %d",GetUnrealHour());
SendClientMessage(playerid,0xDAA520FF,string);
}
stock PlusUnrealTime() //ADD 1 HOUR
{
unrealtime = unrealtime + 1;
return unrealtime;
}
stock GetUnrealHour() ///SHOWS THE UNREALTIME
{
return unrealtime;
}
|
It isnt working correctly because the timer doesnt at 1 hour every 2.3minits, it just stays at 1....
Anyone help....