alot of players told me to fix this when people gives their weapon, they want so they type /give gun 50
it then gives the gun that they have out, it works perfectly but how do i make so it gives the selected ammo that they write?
Код:
else if(strcmp(x_nr,"gun",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "[Usage] /give gun [playerid/partofname]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_GREY, "[Error] You can not give guns to yourself");
return 1;
}
if(ProxDetectorS(5.0, playerid, giveplayerid))
{
new gunID = GetPlayerWeapon(playerid);
new gunAmmo = GetPlayerAmmo(playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
if(gunID != 0 && gunAmmo != 0)
{
SafeGivePlayerWeapon(giveplayerid, gunID, gunAmmo);
RemovePlayerWeapon(playerid, gunID);
format(string, sizeof(string), "%s hands a weapon to %s", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[Error] You do not have a gun to give");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[Error] That player is not in range");
return 1;
}
}
}
}