SA-MP Forums Archive
[SOLVED] Opcodes - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Server (https://sampforum.blast.hk/forumdisplay.php?fid=6)
+--- Forum: Server Support (https://sampforum.blast.hk/forumdisplay.php?fid=19)
+--- Thread: [SOLVED] Opcodes (/showthread.php?tid=117590)



[SOLVED] Opcodes - Calon - 31.12.2009

My servers' players tend to get these on a regular basis, I don't have a clue what could be causing these opcode warnings. Here's the warning I got (a few minutes ago):



I assume it's a code fault, but these do provide a strange code output, which I was hoping someone could help me trace what the problem is?

Thanks, if you can. People barely got these until a few days ago, but I've changed so much in my script in the past few days I'd not be able to trace my steps back.


Re: Opcodes - Joel_Krantz - 01.01.2010

I get them all the time.
Some of them seems to be bound to coordinates, in some way. (If I pass a "line" I get an opcode warning, and if I continue walking across it it gives me more of them)


Re: Opcodes - Calon - 01.01.2010

Do all of your players get it though, on a regular basis?


Re: Opcodes - Calon - 09.01.2010

Fixed, for the record: I forgot to reset car mods when a player buys a new car, so the vehicle would carry over unstable modifications, causing the opcodes.