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Compile - Mitchell. - 28.12.2009

I got some errors with compiling
C:\Documents and Settings\*****\****\**\frpg.pwn(37) : fatal error 100: cannot read from file: "mapicon"
C:\Documents and Settings\*****\****\**\frpg.pwn(37) : fatal error 100: cannot read from file: "newf"
C:\Documents and Settings\*****\****\**\frpg.pwn(37) : fatal error 100: cannot read from file: "dcmd"

Can someone help me?


Re: Compile - jamesb93 - 28.12.2009

You need to make sure those files are in your includes folder.

As for dcmd, All you need is this
pawn Код:
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1



Re: Compile - Mitchell. - 28.12.2009

where i need to add it?
And i don't have the files ;O


Re: Compile - Mitchell. - 28.12.2009

Someone got the files
-Sorryfordubbleposting-


Re: Compile - patchkinson - 28.12.2009

Quote:
Originally Posted by Mitchell.
Someone got the files
-Sorryfordubbleposting-
you didnt -dubblepost-
You Double posted!!


Re: Compile - jamesb93 - 28.12.2009

Use the search button.

And you define dcmd at the top of your script, where the rest of your defines are.


Re: Compile - WackoX - 30.12.2009

Like i said in the Dutch forum:

This is my Gamemode and these are my includes, my gamemode has been leaked or stolen from FTP and now almost every Dutch RP server is running it.

Thanks to Mujib who leaked all this in the first and second place


Re: Compile - Mujib - 02.01.2010

Wtf, it wasnt me WackoX, Abi is lying because i left his server so now he tries to convince you that i passed your GM around.