COMMAND:fightstyle(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new option;
if(!sscanf(params, "i", option))
{
if(strcmp(option, "normal", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_NORMAL) return SendClientMessage(playerid,CORAL,"Your fighting style is already normal");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL), SendClientMessage(playerid,LIME,"Fighting style set");
}
if(strcmp(option, "boxing", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_BOXING) return SendClientMessage(playerid,CORAL,"Your fighting style is already boxing");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING), SendClientMessage(playerid,LIME,"Fighting style set");
}
if(strcmp(option, "kungfu", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_KUNGFU) return SendClientMessage(playerid,CORAL,"Your fighting style is already kungfu");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU), SendClientMessage(playerid,LIME,"Fighting style set");
}
else return SendClientMessage(playerid,CORAL,"Invalid Style");
}
else
{
SendClientMessage(playerid,CORAL,"USAGE: /fightstyle [STYLE]");
SendClientMessage(playerid,CORAL,"STYLES: normal boxing kungfu");
return 1;
}
}
else return 0;
return 1;
}
Originally Posted by Awaran[Enemy-Plus
; ]
got 3 errors |
Originally Posted by Don Correlli
Quote:
|
F:\SAMP 0.3\testzcmd.pwn(215) : error 035: argument type mismatch (argument 1) F:\SAMP 0.3\testzcmd.pwn(220) : error 035: argument type mismatch (argument 1) F:\SAMP 0.3\testzcmd.pwn(225) : error 035: argument type mismatch (argument 1) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
Originally Posted by Don Correlli
option is an integer, it should be an array.
|
COMMAND:fightstyle(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new option[10];
sscanf(params, "s", option);
{
if(isnull(option))
{
SendClientMessage(playerid,CORAL,"USAGE: /fightstyle [STYLE]");
SendClientMessage(playerid,CORAL,"STYLES: normal boxing kungfu");
return 1;
}
if(strcmp(option, "normal", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_NORMAL) return SendClientMessage(playerid,CORAL,"Your fighting style is already normal");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL), SendClientMessage(playerid,LIME,"Fighting style set");
}
if(strcmp(option, "boxing", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_BOXING) return SendClientMessage(playerid,CORAL,"Your fighting style is already boxing");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING), SendClientMessage(playerid,LIME,"Fighting style set");
}
if(strcmp(option, "kungfu", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_KUNGFU) return SendClientMessage(playerid,CORAL,"Your fighting style is already kungfu");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU), SendClientMessage(playerid,LIME,"Fighting style set");
}
else return SendClientMessage(playerid,CORAL,"Invalid Style");
}
}
else return 0;
return 1;
}
COMMAND:fightstyle(playerid, params[])
{
new option[10];
if(!sscanf(params, "s", option);
{
if(strcmp(option, "normal", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_NORMAL) SendClientMessage(playerid,CORAL,"Your fighting style is already normal");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL), SendClientMessage(playerid,LIME,"Fighting style set");
}
else if(strcmp(option, "boxing", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_BOXING) SendClientMessage(playerid,CORAL,"Your fighting style is already boxing");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING), SendClientMessage(playerid,LIME,"Fighting style set");
}
else if(strcmp(option, "kungfu", true) == 0)
{
if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_KUNGFU) SendClientMessage(playerid,CORAL,"Your fighting style is already kungfu");
else SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU), SendClientMessage(playerid,LIME,"Fighting style set");
}
else SendClientMessage(playerid,CORAL,"Invalid Style");
}
else
{
SendClientMessage(playerid,CORAL,"USAGE: /fightstyle [STYLE]");
SendClientMessage(playerid,CORAL,"STYLES: normal boxing kungfu");
}
return 1;
}