[HELP]How Can i make houses static pickups to checkpoints - Printable Version
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[HELP]How Can i make houses static pickups to checkpoints -
Lilcuete - 26.12.2009
How can i make this so when a player sees a house instead the pickup showing checkpoints pop up instead of this
Code:
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
AddStaticPickup(1273, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
if(HouseInfo[h][hOwned] == 1)
{
AddStaticPickup(1239, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
}
Make it to checkpoints like dis image [img width=1024 height=768]/imageshack/img15/7792/samp026x.png[/img]
Please reply thanks
Re: [HELP]How Can i make houses static pickups to checkpoints -
Lilcuete - 27.12.2009
?
Re: [HELP]How Can i make houses static pickups to checkpoints -
FoxtrotZulu - 27.12.2009
I'm not sure, but try using ModelID 1272 instead of 1273. Good luck.
Re: [HELP]How Can i make houses static pickups to checkpoints -
Lilcuete - 27.12.2009
That didnt help at all
Re: [HELP]How Can i make houses static pickups to checkpoints -
Lilcuete - 27.12.2009
bumped
Re: [HELP]How Can i make houses static pickups to checkpoints -
Lilcuete - 27.12.2009
?
Re: [HELP]How Can i make houses static pickups to checkpoints -
Lilcuete - 28.12.2009
Omg anyone
Re: [HELP]How Can i make houses static pickups to checkpoints -
[Bm]rap45 - 29.12.2009
Would this help? I'm not a excellent scripter I'm just trying to help
https://sampwiki.blast.hk/wiki/Function:SetPlayerCheckpoint
Re: [HELP]How Can i make houses static pickups to checkpoints -
retart441 - 29.12.2009
Using checkpoints just make it easier for people to enter houses. Without typing /enter or something.
You can have an auto check when player enters a checkpoint to send player to the interior if the lock is = to 0. And if not send a message saying door locked.
Gave me a bunch of ideas.