When ever i do a LoopingAnim command in pawn i get errors am i missing a include or something?
I've tried searching around but didn't find any help.
Код:
if(strcmp(cmd, "/rap", true) == 0) {
// Get the dance style param
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFF0000FF,"Usage: /rap [style 1-3]");
return 1;
}
rapstyle = strval(tmp);
if(rapstyle < 1 || rapstyle > 3) {
SendClientMessage(playerid,0xFF0000FF,"Usage: /rap [style 1-3]");
return 1;
}
if(rapstyle == 1) {
LoopingAnim(playerid,"RAPPING","RAP_A_Loop",4.0,1,1,1,1,0);
} else if(rapstyle == 2) {
LoopingAnim(playerid,"RAPPING","RAP_B_Loop",4.0,1,1,1,1,0);
} else if(rapstyle == 3) {
LoopingAnim(playerid,"RAPPING","RAP_C_Loop",4.0,1,1,1,1,0);
}
return 1;
}
C:\Program Files\Guso\Dvs\LSRP\IK RШR !\test.pwn(3885) : error 017: undefined symbol "LoopingAnim"
Check the gl_actions filterscript in filterscripts folder.. or if you want, you can replace LoopingAnim with ApplyAnimation