Atm scripting problem -
xXpascalXx - 20.12.2009
Hey comm.,
im working on a GF reallife server and i see that many server have atms.
Im not so good at scripting 1-2months.
I know how can i add the object from atm but i dont know how can i make it that you can withdraw deposit etc.
Pls help and answer

thx
Re: Atm scripting problem -
bL1nd3R - 20.12.2009
Код:
if(strcmp(cmd, "/atmbank", true) == 0 || strcmp(cmd, "/atmdeposit", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(3.0,playerid,add here ATM position) || and here add more ATM positions
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Scrie : /atmbank [amount]");
format(string, sizeof(string), " You Have $%d in your account.", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
new cashdeposit = strvalEx(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Scrie : /atmbank [amount]");
format(string, sizeof(string), " You Have $%d in your account.", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much");
return 1;
}
GivePlayerMoney(playerid,-cashdeposit);
new curfunds = PlayerInfo[playerid][pAccount];
PlayerInfo[playerid][pAccount]=cashdeposit+PlayerInfo[playerid][pAccount];
SendClientMessage(playerid, COLOR_WHITE, "|___ BANK STATMENT ___|");
format(string, sizeof(string), " Old Balance: $%d", curfunds);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), " Deposit: $%d",cashdeposit);
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD6, "|-----------------------------------------|");
format(string, sizeof(string), " New Balance: $%d", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are not near a ATM !");
return 1;
}
}
return 1;
}
Код:
if(strcmp(cmd, "/atmbalance", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(3.0,playerid,add here ATM position) || and here add more ATM positions
{
format(string, sizeof(string), " You Have $%d in your account.",PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are not near a ATM !");
return 1;
}
}
return 1;
}
Код:
if(strcmp(cmd, "/atmwithdraw", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(3.0,playerid,add here ATM position) || and here add more ATM positions
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Scrie : /atmwithdraw [amount]");
format(string, sizeof(string), " You Have $%d in your account.", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
new cashdeposit = strvalEx(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Scrie : /atmwithdraw [amount]");
format(string, sizeof(string), " You Have $%d in your account.", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_GRAD3, string);
return 1;
}
if (cashdeposit > PlayerInfo[playerid][pAccount] || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much !");
return 1;
}
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid,cashdeposit);
PlayerInfo[playerid][pAccount]=PlayerInfo[playerid][pAccount]-cashdeposit;
format(string, sizeof(string), " You Have Withdrawn $%d from your account Total: $%d ", cashdeposit,PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are not near a ATM !");
return 1;
}
}
return 1;
}
Код:
if(strcmp(cmd, "/atmtransfer", true) == 0 || strcmp(cmd, "/atmwiretransfer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pLevel] < 3)
{
SendClientMessage(playerid, COLOR_GRAD1, " You must be level 3 !");
return 1;
}
if(PlayerToPoint(3.0,playerid,add here ATM position) || and here add more ATM positions
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "Scrie : /atmtransfer [playerid/PartOfName] [amount]");
return 1;
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "Scrie : /atmtransfer [playerid/PartOfName] [amount]");
return 1;
}
moneys = strvalEx(tmp);
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
playermoney = PlayerInfo[playerid][pAccount] ;
if (moneys > 0 && playermoney >= moneys)
{
PlayerInfo[playerid][pAccount] -= moneys;
PlayerInfo[giveplayerid][pAccount] += moneys;
format(string, sizeof(string), " You have transferd $%d to %s's account", moneys, giveplayer,giveplayerid);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_GRAD1, string);
format(string, sizeof(string), " You have recieved $%d to into your account from %s", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_GRAD1, string);
format(string, sizeof(string), "%s transferd $%d to %s", sendername, moneys, giveplayer);
if(moneys >= 500000)
{
ABroadCast(COLOR_YELLOW,string,1);
}
printf("%s", string);
PayLog(string);
PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Invalid transaction amount.");
}
}
}
else
{
format(string, sizeof(string), " %d acest player nu este activ.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
}
return 1;
}
Re: Atm scripting problem -
xXpascalXx - 20.12.2009
he said me 3errors
Код:
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(8547) : warning 202: number of arguments does not match definition
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(8549) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(8822) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(8904) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(10376) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(10413) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(11040) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(11054) : error 017: undefined symbol "strvalEx"
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(11086) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(11088) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(11119) : error 017: undefined symbol "strvalEx"
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(11171) : error 017: undefined symbol "strvalEx"
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(15878) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(17175) : warning 217: loose indentation
C:\Users\pascal_zocken\Desktop\[BETA 0.7c]\gamemodes\GFF.pwn(17197) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.