[FilterScript] [FS] wDialog - Simple Weapon Dialog - Printable Version
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[FS] wDialog - Simple Weapon Dialog -
RyDeR` - 15.12.2009
[FS] wDialog - Simple Weapon Dialog
Info- All exists weapon in San Andreas are included
- Only for 0.3a
- Worktime: 10 minutes
- You can choose a weapon with /wdialog command
- Case used. It's a small script.
Picture
Download
Click!
Extra- I don't know or this sort of filterscript already was released.
- Comments!
Re: [FS] wDialog - Simple Weapon Dialog -
elvago - 15.12.2009
nice
Re: [FS] wDialog - Simple Weapon Dialog -
Donny_k - 16.12.2009
Nice script, I like how it's formatted (switch, arrays etc), very nice.
Apart from it being usefull I mean, I just thought I'd comment.
Re: [FS] wDialog - Simple Weapon Dialog -
RyDeR` - 16.12.2009
@elvago: Thanks.
![Cheesy](images/smilies/biggrin.png)
@Donny: Thanks mate
Re: [FS] wDialog - Simple Weapon Dialog -
RenisiL - 16.12.2009
Not bad Ryder
Re: [FS] wDialog - Simple Weapon Dialog -
Sayaron - 16.12.2009
There is already existing some weapon dialogs, and their simple to make aswell. But nice work anyway. Keep up the good work man
Re: [FS] wDialog - Simple Weapon Dialog -
RyDeR` - 16.12.2009
Thanks guys
![Smiley](images/smilies/smile.png)
_________________________________________________
Comments please
Re: [FS] wDialog - Simple Weapon Dialog -
deather - 20.12.2009
Hey Ryder you have done it beautifully. But i have one request.
How to make that command for spawn weapons and at only available at ammunation?
Re: [FS] wDialog - Simple Weapon Dialog -
RyDeR` - 20.12.2009
Use IsPlayerInRangeOfPoint ==> if(IsPlayerInRangeOfPoint(playerid, Float:radius, Float
![angry](images/smilies/mad.gif)
, Float:y, Float:z)) { ..
Re: [FS] wDialog - Simple Weapon Dialog -
Deat_Itself - 21.12.2009
nice filterscript