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[FilterScript] [FS] wDialog - Simple Weapon Dialog - Printable Version

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+--- Thread: [FilterScript] [FS] wDialog - Simple Weapon Dialog (/showthread.php?tid=113777)



[FS] wDialog - Simple Weapon Dialog - RyDeR` - 15.12.2009

[FS] wDialog - Simple Weapon Dialog

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Re: [FS] wDialog - Simple Weapon Dialog - elvago - 15.12.2009

nice


Re: [FS] wDialog - Simple Weapon Dialog - Donny_k - 16.12.2009

Nice script, I like how it's formatted (switch, arrays etc), very nice.

Apart from it being usefull I mean, I just thought I'd comment.


Re: [FS] wDialog - Simple Weapon Dialog - RyDeR` - 16.12.2009

@elvago: Thanks.
@Donny: Thanks mate


Re: [FS] wDialog - Simple Weapon Dialog - RenisiL - 16.12.2009

Not bad Ryder


Re: [FS] wDialog - Simple Weapon Dialog - Sayaron - 16.12.2009

There is already existing some weapon dialogs, and their simple to make aswell. But nice work anyway. Keep up the good work man


Re: [FS] wDialog - Simple Weapon Dialog - RyDeR` - 16.12.2009

Thanks guys
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Comments please


Re: [FS] wDialog - Simple Weapon Dialog - deather - 20.12.2009

Hey Ryder you have done it beautifully. But i have one request.
How to make that command for spawn weapons and at only available at ammunation?


Re: [FS] wDialog - Simple Weapon Dialog - RyDeR` - 20.12.2009

Use IsPlayerInRangeOfPoint ==> if(IsPlayerInRangeOfPoint(playerid, Float:radius, Float, Float:y, Float:z)) { ..


Re: [FS] wDialog - Simple Weapon Dialog - Deat_Itself - 21.12.2009

nice filterscript