[HOW-TO?] Get the altitude - For advanced airplane system - Printable Version
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[HOW-TO?] Get the altitude - For advanced airplane system -
JonyAvati - 13.12.2009
Description
I'm making an Advanced Airplane System, and I need a way to get the altitude of the airplane. I know it's possible, because i've seen a server where in a mission, you need to fly low or the "radar will see you", and a message appears when that happens.
I'm sure that somebody knows.
Edit: I think I know, with Z coord, is that correct?
Re: [HOW-TO?] Get the altitude - For advanced airplane system -
Malice - 13.12.2009
That is the z axis.
pawn Код:
new
Float:x,
Float:y,
Float:z;
GetVehiclePos(planeid, x, y, z);
printf("Altitude: %f", z);
Re: [HOW-TO?] Get the altitude - For advanced airplane system -
JonyAvati - 13.12.2009
Quote:
Originally Posted by Malice
That is the z axis.
pawn Код:
new Float:x, Float:y, Float:z;
GetVehiclePos(planeid, x, y, z);
printf("Altitude: %f", z);
|
Thanks
, but each Z is 1 feet?? Lol..
Re: [HOW-TO?] Get the altitude - For advanced airplane system -
Doppeyy - 13.12.2009
Its a game i doubt that they use real things to measure
.
/Artix
Re: [HOW-TO?] Get the altitude - For advanced airplane system -
Niixie - 13.12.2009
Samp uses M so each z is one meter
Re: [HOW-TO?] Get the altitude - For advanced airplane system -
Dresden - 13.12.2009
Probably closer to a metre like Niixie said but it might require some experimenting to make it feel right.
Re: [HOW-TO?] Get the altitude - For advanced airplane system -
JonyAvati - 13.12.2009
Quote:
Originally Posted by Niixie
Samp uses M so each z is one meter
|
Ah thank you