Bit of a problem - Printable Version
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Bit of a problem -
Tigerbeast11 - 11.12.2009
Hi!
I use GametextForPlayer under OnPlayerRequestClass like this
pawn Код:
switch(classid)
{
Case 0:
{
Gametextforplayer("civillians",5000,5);
}
Case 1:
{
Gametextforplayer("army",5000,5);
}
}
But problem is, when player is in class selection and he look at skin number 2, the gametext doesnt change quick enough so it still says army, what to do?
Re: Bit of a problem -
dice7 - 11.12.2009
Set the display time to less or use textdraws so you can easily hide them
Re: Bit of a problem -
RyDeR` - 11.12.2009
Use a Textdraw and do TextDrawSetString; or put this first above the other GameText's Gametextforplayer(" ",1,5);
Re: Bit of a problem -
Tigerbeast11 - 11.12.2009
But that time limit seems very small, are yoiu sure it will work?
Re: Bit of a problem -
yom - 11.12.2009
Use another style, style 5 show for few seconds no matter what time you set.
Re: Bit of a problem -
Tigerbeast11 - 11.12.2009
Quote:
Originally Posted by Tigerbeast11
But that time limit seems very small, are yoiu sure it will work?
|
Re: Bit of a problem -
dice7 - 11.12.2009
Well test it
Re: Bit of a problem -
RyDeR` - 11.12.2009
Here use this function;
Код:
DestroyPlayerGameText(playerid)
{
GameTextForPlayer(playerid, " ", 10, 5);
return 1;
}
And add above your gametext: DestroyPlayerGameText(playerid);
lol it's actually the same as above.
Re: Bit of a problem -
Tigerbeast11 - 11.12.2009
K, thnx dudes for your help!