//BALLAS AddPlayerClass(102,2202.8977,-1152.3108,29.8044,270.2080,0,0,0,0,0,0); AddPlayerClass(103,2202.8977,-1152.3108,29.8044,270.2080,0,0,0,0,0,0); AddPlayerClass(104,2202.8977,-1152.3108,29.8044,270.2080,0,0,0,0,0,0); //GROVE STREET AddPlayerClass(105,2510.9287,-1691.7239,13.5095,9.3615,0,0,0,0,0,0); AddPlayerClass(106,2510.9287,-1691.7239,13.5095,9.3615,0,0,0,0,0,0); AddPlayerClass(107,2510.9287,-1691.7239,13.5095,9.3615,0,0,0,0,0,0); //VAGOS AddPlayerClass(108,2804.8940,-1427.1069,40.0625,180.4031,0,0,0,0,0,0); AddPlayerClass(109,2804.8940,-1427.1069,40.0625,180.4031,0,0,0,0,0,0); AddPlayerClass(110,2804.8940,-1427.1069,40.0625,180.4031,0,0,0,0,0,0); //LOS AZTECAS AddPlayerClass(114,1808.8962,-1939.7173,13.5469,26.0726,0,0,0,0,0,0); AddPlayerClass(115,1808.8962,-1939.7173,13.5469,26.0726,0,0,0,0,0,0); AddPlayerClass(116,1808.8962,-1939.7173,13.5469,26.0726,0,0,0,0,0,0);
#define BALLAS 1 #define GROVE 2 #define VAGOS 3 #define LOSAZTECAS 4
new team;
team = GetPlayerTeam(playerid);
if(team == BALLAS)
{
SetPlayerColor(playerid, 0xAD6ECFF);
}
if(team == GROVE)
{
SetPlayerColor(playerid, 0x00BF00FF);
}
if(team == VAGOS)
{
SetPlayerColor(playerid, 0x39E2FBFF);
}
if(team == LOSAZTECAS)
{
SetPlayerColor(playerid, 0xEAEA00FF);
}
if(classid == 0)
{
SetPlayerTeam(playerid, BALLAS);
}
if(classid == 1)
{
SetPlayerTeam(playerid, BALLAS);
}
if(classid == 2)
{
SetPlayerTeam(playerid, BALLAS);
}
if(classid == 3)
{
SetPlayerTeam(playerid, GROVE);
}
if(classid == 4)
{
SetPlayerTeam(playerid, GROVE);
}
if(classid == 5)
{
SetPlayerTeam(playerid, GROVE);
}
if(classid == 6)
{
SetPlayerTeam(playerid, VAGOS);
}
if(classid == 7)
{
SetPlayerTeam(playerid, VAGOS);
}
if(classid == 8)
{
SetPlayerTeam(playerid, VAGOS);
}
if(classid == 9)
{
SetPlayerTeam(playerid, LOSAZTECAS);
}
if(classid == 10)
{
SetPlayerTeam(playerid, LOSAZTECAS);
}
if(classid == 11)
{
SetPlayerTeam(playerid, LOSAZTECAS);
}
public SetPlayerToTeamColor(playerid)
{
if(gTeam[playerid] == TEAM_GROVE)
{
SetPlayerColor(playerid,0x33AA33AA); // green
}
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerColor(playerid,0x375FFFFF); // blue
}
}
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0 || classid == 1 || classid == 2)
{
gTeam[playerid] = TEAM_GROVE; // DONE
}
if(classid == 3 || classid == 4)
{
gTeam[playerid] = TEAM_COP; // DONE
}
}
SetPlayerToTeamColor(playerid);
forward SetPlayerToTeamColor(playerid);
static gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player
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Originally Posted by Lajko1
post me your script in pastebin and i will modify it ... if you want ofc
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Originally Posted by DJDhan
DUDE!!!
if { } "ELSE" if { } Where's else ![]() |

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Originally Posted by Lajko1
you ever heard for defining COLORS ? lol
http://pastebin.com/m12176ecd i think this should work ![]() now i go test |