*HELP*How I can add player class -
waim - 07.12.2009
Hello !!
I wanna spawned some players is same place
but I dont know ID class I read that :
https://sampwiki.blast.hk/wiki/AddPlayerClass
and I dont understand please Explain to me
Re: *HELP*How I can add player class -
Goobiiify - 07.12.2009
If you don't know the skin id's, than check out:
https://sampwiki.blast.hk/wiki/Skins
AddPlayerClass( SkinID, X, Y, Z, A, WeaponID1, AMMO1, WEaponID2, AMMO2, WeaponID3, AMMO3);
AddPlayerClass( SkinID, X, Y, Z, A, WeaponID1, AMMO1, WEaponID2, AMMO2, WeaponID3, AMMO3);
AddPlayerClass( SkinID, X, Y, Z, A, WeaponID1, AMMO1, WEaponID2, AMMO2, WeaponID3, AMMO3);
Change the values to your own, Hopes it help.
Re: *HELP*How I can add player class -
waim - 07.12.2009
not ID skins I want ID class where players spawned
Re: *HELP*How I can add player class -
Goobiiify - 07.12.2009
Quote:
Originally Posted by waim
not ID skins I want ID class where players spawned
|
Just fill into X,Y,Z,A with is positions. A is camera Angel.
Re: *HELP*How I can add player class -
waim - 07.12.2009
Код:
public OnPlayerRequestClass(playerid,classid)
{
if(classid == 3 && !IsPlayerAdmin(playerid))
{
SendClientMessage(playerid,COLOR_GREEN,"This skin is only for admins!");
return 0;
}
return 1;
}
playerid ID of the player who entered class selection.
classid The ID of the current class being viewed, classids are assigned when
AddPlayerClasshttps://sampwiki.blast.hk/wiki/AddPlayerClass is used, and is also returned by it.
me I need Classid the ID
Re: *HELP*How I can add player class -
waim - 08.12.2009
Help
Re: *HELP*How I can add player class - Emmet_ - 08.12.2009
This will be a test class. Place it under the OnGameModeInIt function.
AddPlayerClass(265,1630.6813,-2259.4365,13.4938,342.5303,27,500,0,0,0,0); //
You spawn as Officer Tenpenny with a Combat Shotgun holding 500 bullets at the Los Santos Airport. It's really simple to do.
"265" is the Skin ID. Search for them on SA-MP wikipedia.
"1630.6813,-2259.4365,13.4938,342.5303," is the X,Y,Z, and Angle. Do /save in game and look in your "savedpositions.txt" file for the positions.
"27,500" is weapon 1, and the ammo that was assigned to the player. Look on SA-MP wikipedia for a list of weapon ID's.
AddPlayerClass(Skin ID,X,Y,Z,Angle,Weapon 1,Ammo 1,Weapon 2,Ammo 2,Weapon 3,Ammo 3); //
It's really easy... Hope this helped.