[not a bug and fixed]OnPlayerUpdate in samp0.3a - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: [not a bug and fixed]OnPlayerUpdate in samp0.3a (
/showthread.php?tid=111850)
[not a bug and fixed]OnPlayerUpdate in samp0.3a -
oicq747285250 - 04.12.2009
Код:
forward ...
new...
public OnPlayerHealthChange(playerid, Float:newhealth, Float:oldhealth)
{
do something lots...
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
GetPlayerHealth(playerid, iNewPlayerHealth[playerid]);
if(iNewPlayerHealth[playerid] != iPlayerHealth[playerid])
{
OnPlayerHealthChange(playerid, iNewPlayerHealth[playerid], iPlayerHealth[playerid]);
iPlayerHealth[playerid] = iNewPlayerHealth[playerid];
}
}
}
then in game all the players' movement do not appear
and cant see their run,fight,aiming etc....
Re: OnPlayerUpdate in samp0.3a -
Balon - 04.12.2009
Because you should return 1 in OnPlayerUpdate.
Re: OnPlayerUpdate in samp0.3a -
oicq747285250 - 04.12.2009
I love you
it fixed