[DUV]Save the wanted levels - Printable Version
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[DUV]Save the wanted levels -
nlcrp - 01.12.2009
Good night,
Could someone teach me
how can I save
the wanted levels
of peoples!
and when he relogin
return the wanted levels!
and wondered how he could make them appear as stars!
Re: [DUV]Save the wanted levels -
Daniel_Truk - 01.12.2009
1 Learn scripting 2 make a login system with saving for wanted money etc.
/Cake
Re: [DUV]Save the wanted levels -
miokie - 01.12.2009
Quote:
Originally Posted by Cake.
1 Learn scripting 2 make a login system with saving for wanted money etc.
/Cake
|
That was uphelpful...
But anyways, Look up Dini or Dudb, I find those most simplest when saving things.
use GetPlayerWantedLevel and SetPlayerWantedLevel aswell.
Re: [DUV]Save the wanted levels -
Daniel_Truk - 01.12.2009
if he tries to search how to make Login system he will find it.
Re: [DUV]Save the wanted levels -
miokie - 01.12.2009
Quote:
Originally Posted by Cake.
if he tries to search how to make Login system he will find it.
|
Yes, and that is what I said.
But you just said Learn to script... Pretty Nasty...
How would you like it if everybody Just said to you Learn to script when you have a problem?
It's quite obvious he is trying to learn.
Re: [DUV]Save the wanted levels -
Almamu - 01.12.2009
Try with this(you need dini include).
Код:
#define USER_WANTED_FOLDER "Users/Wanted/%s"
public OnPlayerDisconnect(playerid, reason){
new WantedLevel = GetPlayerWantedLevel(playerid);
new string[256];
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), USER_WANTED_FOLDER, pName);
if(!dini_Exists(string)){
dini_Create(string);
dini_Set(string, "WantedLevel", WantedLevel);
}else{
dini_Set(string, "WantedLevel", WantedLevel);
}
return 1;
}
If you want to read it and re-set it when the player connects, use this:
Код:
public OnPlayerConnect(playerid){
new string[256];
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), USER_WANTED_FOLDER, pName);
if(dini_Exists(string)){
new WantedLevel = dini_Set(string, "WantedLevel", WantedLevel);
SetPlayerWantedLevel(playerid, WantedLevel);
}
return 1;
}
I no tested the code in pawno, but it will work...
Before test the gamemode go to scriptfiles and create a folder named Users and then another one named Wanted inside Users.