LARP + MYSQL = LAAAAAGGGGG - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: LARP + MYSQL = LAAAAAGGGGG (
/showthread.php?tid=110980)
LARP + MYSQL = LAAAAAGGGGG -
kLx - 29.11.2009
Hi people,
After we paid one Lithuanian scripter, to remake our modification, to use mySQL, we used windows to test it. It was huge lag when i connected to server. He said "When you'll run in on VPS, it will be okay". Two days ago, we ran it on vps, and guess what - same lag!
We can't contact him now, because he's now in sanatorium. I don't know what to do, players are waiting for our server, but the game mode is not even working ! Guys, what the problem could be? Maybe you need some callback's of my mode to look.
Like always.. Sorry for my bad english
,
Simas
Re: LARP + MYSQL = LAAAAAGGGGG -
dice7 - 29.11.2009
Check if the db saving system is under OnPlayerUpdate
Re: LARP + MYSQL = LAAAAAGGGGG -
kLx - 29.11.2009
There is:
pawn Код:
UpdatePlayer( playerid );
in OnPlayerDisconnect
and the UpdatePlayer( playerid ):
pawn Код:
stock UpdatePlayer( playerid )
{
// Funkcija: UpdatePlayer( playerid )
// Atnaujins юaidлjo duomenш bazлs duomenis
MySQL_Check( );
if ( gPlayerLogged[ playerid ] )
{
new
string[ 1024 ],
length,
sqlid = PlayerInfo[ playerid ][ pSQLID ];
format( string, 1024, "UPDATE `zaidejai` SET WHERE `id`=%d",
PlayerInfo[ playerid ][ pSQLID ] );
length = strlen( string );
ALL STUFF TO SAVE THE ACCOUNT.
if ( strlen( string ) > length )
samp_mysql_query( string );
}
}
Re: LARP + MYSQL = LAAAAAGGGGG -
kLx - 05.12.2009
No ideas?