[FS]Fire Alarm 0.1 Beta! -
propilot - 29.11.2009
Introduction:
This script made for RPG server or any Role Play stunt but I recommend to Roleplay & RPG
anyways this script is for fun it made to make more RP-LY game lats see house is on fire you do /firealarm
and the fire alarm turns on the fire fighters come you or they do /stopfirealarm and it stops and the Fire alarm!
Questions:
Q: Where are the commands?
A: /Firealarm /stopfirealarm
Q: How do I use it?
A: You just put the pwn and amx in filerscripts folder go to cfg and put the name "FireAlarm"
Q: May I release this in other forums with out asking??
A: No you may not
Q: Do you want mirrors?
A: No Thanks. maybe later. ask me before posting. Thank you
Q: Where Do I use the command?
A: Any where for now. later I gonna make an command that makes an fire alarm object that you create the object in game
Q: Is there any credits?
A: OF COURSE!!!
Credits:
Propilot: for making and suggestion
Sant: For helping me coding the script!
Seif_ for helping with stopping sound
www.******.com|*I pastebin*| for fixing my Post.
NOTE: THIS IS MY FIRST FILTER SCRIPT SO PLEASE RESPECT THIS! THANK YOU
Version 0.1 Beta -Media Fire-
Version 0.1 Beta -Paste Bin-
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Introduction for next version! 0.2
Fire alarm saving/text file witch means you will create the red thing which it will be more rp-ly so you can pull it only in some areas! that you made the object.
When fire alarm is pulled firefighters are called but will make it only that who has firefighter skin will get the call
When you pull down the alarm water will come out automatically
then the firefighters will turn it off.
We will make an box and inside it there will be an fire extinguisher
We will make fire blanket
More ideas to come!
Re: [FS]Fire Alarm 0.1 Beta! -
SergiKirov - 29.11.2009
i understood mabey... 2.. 3 words
Re: [FS]Fire Alarm 0.1 Beta! -
propilot - 29.11.2009
Quote:
Originally Posted by SergiKirov
i understood mabey... 2.. 3 words
|
Okay Sergi what dont you understand?
Re: [FS]Fire Alarm 0.1 Beta! -
sant - 29.11.2009
Quote:
Originally Posted by SergiKirov
i understood mabey... 2.. 3 words
|
It's a fire alarm script
you can /firealarm to pull the fire alarm
and /stopfirealarm to stop it
script will be updated as soon as bugs are founds
and people ask for requests
Re: [FS]Fire Alarm 0.1 Beta! -
propilot - 29.11.2009
Quote:
Originally Posted by sant
Quote:
Originally Posted by SergiKirov
i understood mabey... 2.. 3 words
|
It's a fire alarm script
you can /firealarm to pull the fire alarm
and /stopfirealarm to stop it
script will be updated as soon as bugs are founds
and people ask for requests
|
Yes.
Evrey request any even suck one ill will write it in my notebook we will add any that is requested
if it possible of course.
Re: [FS]Fire Alarm 0.1 Beta! -
mprofitt - 29.11.2009
And where is this fire?
Re: [FS]Fire Alarm 0.1 Beta! -
sant - 29.11.2009
Nowhere, it's a fire alarm like the ones you see in schools, etc.
Re: [FS]Fire Alarm 0.1 Beta! -
sidhu123 - 29.11.2009
Please, reduce the size of the text, for god sakes. We can read... Also, check your spelling of "Primision"
Re: [FS]Fire Alarm 0.1 Beta! -
propilot - 29.11.2009
Quote:
Originally Posted by [SAP
Sidhu ]
Please, reduce the size of the text, for god sakes. We can read... Also, check your spelling of "Primision"
|
is this better now?
okay edited the word "primision"
Re: [FS]Fire Alarm 0.1 Beta! -
MrPanz - 29.11.2009
Not to be rude, but shouldent it be finished before you release a beta?