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Money and bank system, a new set of eyes! - Printable Version

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+---- Thread: Money and bank system, a new set of eyes! (/showthread.php?tid=110470)



Money and bank system, a new set of eyes! - mrdja1 - 26.11.2009

I need some fresh eyes and a fresh mind. I have been working on a RP script for like 2 weeks now. ITs done now i just need to have a money system, a paycheck system... can someone give me some ideas and examples, that would help.


Re: Money and bank system, a new set of eyes! - KnooL - 26.11.2009

Try using YSI (****** Server Includes) it has many features, inbuilt user system, property system (included bank and houses), group system, language system. You can easily make commands, ex.

pawn Код:
Command_(kick)
{
if (help)
{
Text_Send(playerid, "KICK_HELP");
Text_SendFormat(playerid, "KICK_HELP1", "kick");
}
else
{
if (sscanf(params, "u", player))
{
Text_Send(playerid, "KICK_HELP");
Text_SendFormat(playerid, "KICK_HELP1", "kick");
}
else if (IsPlayerConnected(player))
{
Kick(player);
Text_SendFormat(player, "YOURE_KICKED", ReturnPlayerName(playerid), playerid);
Text_SendToAllFormat("THEYRE_KICKED", ReturnPlayerName(player), player, ReturnPlayerName(playerid), playerid);
}
}
return 1;
}
Make groups (not required to make classes for it. good for admin groups) and set commands for them.

That's what I recommend.


Re: Money and bank system, a new set of eyes! - mrdja1 - 26.11.2009

Hmm, very good idea. Thanks, so far i got that RCash system in place, its not making me happy im thinking about just having a plasyer choose a carrier when they start out, have a program stream weekly pay from some pay site and have the hourly in game be someones weekly rl.