if(strcmp(cmd, "/clothes", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /clothes [playerid/PartOfName] [skin id]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 299 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Wrong skin ID!"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pChar] = level; format(string, sizeof(string), "Your skin has been changed by Admin %s", sendername); SendClientMessage(para1, COLOR_WHITE, string); format(string, sizeof(string), "You have given %s skin to %d.", giveplayer,level); SendClientMessage(playerid, COLOR_WHITE, string); SetPlayerSkin(para1, PlayerInfo[para1][pChar]); } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, " Your not an Admin !"); } } return 1; }
Originally Posted by kukars22
something like this?
Код:
if(strcmp(cmd, "/clothes", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /clothes [playerid/PartOfName] [skin id]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 299 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Wrong skin ID!"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pChar] = level; format(string, sizeof(string), "Your skin has been changed by Admin %s", sendername); SendClientMessage(para1, COLOR_WHITE, string); format(string, sizeof(string), "You have given %s skin to %d.", giveplayer,level); SendClientMessage(playerid, COLOR_WHITE, string); SetPlayerSkin(para1, PlayerInfo[para1][pChar]); } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, " Your not an Admin !"); } } return 1; } |