if(strcmp(cmd, "/clothes", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /clothes [playerid/PartOfName] [skin id]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 299 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Wrong skin ID!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pChar] = level;
format(string, sizeof(string), "Your skin has been changed by Admin %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "You have given %s skin to %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Your not an Admin !");
}
}
return 1;
}
|
Originally Posted by kukars22
something like this?
Код:
if(strcmp(cmd, "/clothes", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /clothes [playerid/PartOfName] [skin id]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 299 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Wrong skin ID!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pChar] = level;
format(string, sizeof(string), "Your skin has been changed by Admin %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "You have given %s skin to %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Your not an Admin !");
}
}
return 1;
}
|