public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("build 1");
AddPlayerClass(104, 414.2493,2534.0513,19.1484, 34, 500, 23, 500, 28, 500, 27, 500);
AddPlayerClass(107, 414.2493,2534.0513,19.1484, 34, 500, 23, 500, 28, 500, 27, 500);
AddPlayerClass(109, 414.2493,2534.0513,19.1484, 34, 500, 23, 500, 28, 500, 27, 500);
AddPlayerClass(115, 414.2493,2534.0513,19.1484, 34, 500, 23, 500, 28, 500, 27, 500);
return 1;
}
AddPlayerClass(skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
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Originally Posted by dice7
pawn Код:
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public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("build 1");
AddPlayerClass(104, 414.2493,2534.0513,19.1484, 34, 500, 27, 500, 29, 500);
AddPlayerClass(107, 414.2493,2534.0513,19.1484, 34, 500, 27, 500, 29, 500);
AddPlayerClass(109, 414.2493,2534.0513,19.1484, 34, 500, 27, 500, 29, 500);
AddPlayerClass(115, 414.2493,2534.0513,19.1484, 34, 500, 27, 500, 29, 500);
return 1;
}
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Originally Posted by dice7
You have no angle
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