Random Spawns And Money Detecting - Printable Version
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Random Spawns And Money Detecting - [03]Garsino - 19.11.2009
How do I make random spawns for players?
And how do I check if a player got enough money to buy something?
Re: Random Spawns And Money Detecting -
[LCG]TANKER - 19.11.2009
best way is GetPlayerMoney and for the random spawn take a look at this example
https://sampwiki.blast.hk/wiki/Random
it will help you greatly with spawns and anything else that is related to being random :P
like if(GetPlayerMoney[playerid] == "500") dont quote me on that as im just throwing it out
Re: Random Spawns And Money Detecting - [03]Garsino - 19.11.2009
Quote:
Originally Posted by [LCG
TANKER ]
best way is GetPlayerMoney and for the random spawn take a look at this example
https://sampwiki.blast.hk/wiki/Random
it will help you greatly with spawns and anything else that is related to being random :P
|
Thanks
Re: Random Spawns And Money Detecting -
Calon - 19.11.2009
GetPlayerMoney(playerid)
Re: Random Spawns And Money Detecting - [03]Garsino - 20.11.2009
Didnt get it completly working. So could anyone modify this EXAMPLE code and then I'll see how its build?
pawn Код:
if (strcmp(cmdtext, "/testcmd", true) == 0)
{
GivePlayerWeapon(playerid,46,1); // Parachute with 1 ammo. I want the person to pay $2500 for it and it detect if the person got enough money or it will prevent him from buying..
return 1;
}
Re: Random Spawns And Money Detecting -
[LCG]TANKER - 20.11.2009
try this, untested
Код:
if (strcmp(cmdtext, "/testcmd", true) == 0)
{
if(GetPlayerMoney(playerid) => 2500)
{
GivePlayerWeapon(playerid,46,1); // Parachute with 1 ammo. I want the person to pay $2500 for it and it detect if the person got enough money or it will prevent him from buying..
return 1;
}
else
{
// not enought money message
return 1;
}
}
return 0;
Re: Random Spawns And Money Detecting - [03]Garsino - 20.11.2009
Quote:
Originally Posted by [LCG
TANKER ]
try this, untested
Код:
if (strcmp(cmdtext, "/testcmd", true) == 0)
{
if(GetPlayerMoney(playerid) => 2500)
{
GivePlayerWeapon(playerid,46,1); // Parachute with 1 ammo. I want the person to pay $2500 for it and it detect if the person got enough money or it will prevent him from buying..
return 1;
}
else
{
// not enought money message
return 1;
}
}
return 0;
|
GTA967 helped me with a good way. Thanks for trying to help tho!