[Help] Textdraw -
Benne - 17.11.2009
Hello there I have created a stats box for my gamemode it doesn't give any errors or anything but the box doesn't show up in game. In this script I am going to show you I have putted the stats underneath the money:
At the top:
OnPlayerCommandText:
pawn Код:
if(strcmp(cmd, "/statsbox", true) ==0)
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged[playerid] == 1)
{
new otext[20];
if(PlayerInfo[playerid][pOrigin] == 1) { otext = "USA"; }
else if(PlayerInfo[playerid][pOrigin] == 2) { otext = "Europe"; }
else if(PlayerInfo[playerid][pOrigin] == 3) { otext = "Asia"; }
else if(PlayerInfo[playerid][pOrigin] == 4) { otext = "Africa"; }
new name[MAX_PLAYER_NAME];
new level = PlayerInfo[playerid][pLevel];
new age = PlayerInfo[playerid][pAge];
new pnumber = PlayerInfo[playerid][pPnumber];
new coordsstring[256];
format(coordsstring, sizeof(coordsstring),"< %s >",name);
Stats = TextDrawCreate(507, 145, coordsstring);
format(coordsstring, sizeof(coordsstring), "Level:[%d]", level);
Stats = TextDrawCreate(507, 155, coordsstring);
format(coordsstring, sizeof(coordsstring), "Age:[%d]", age);
Stats = TextDrawCreate(507, 165, coordsstring);
format(coordsstring, sizeof(coordsstring), "Origin:[%d]",otext);
Stats = TextDrawCreate(507, 175, coordsstring);
format(coordsstring, sizeof(coordsstring), "Ph:[%d]",pnumber);
Stats = TextDrawCreate(507, 185, coordsstring);
Stats = TextDrawCreate(507, 196, "_______________");
TextDrawAlignment(Stats, 1);
TextDrawFont(Stats, 1);
TextDrawLetterSize(Stats, 0.1, 0.1);
TextDrawColor(Stats, COLOR_LIGHT_BLUE);
}
}
return 1;
}
The box are going to be showing all the time when a player types /statbox, but the text draws doesn't show, could anyone help me getting out of this?
Re: [Help] Textdraw -
dice7 - 17.11.2009
You can't do
pawn Код:
new Text:Stats;
Stats = TextDrawCreate(507, 145, coordsstring);
Stats = TextDrawCreate(507, 155, coordsstring);
It will assign to 'Stats' the id of the last textdraw which you created
Do it like
pawn Код:
new
Text:Stats1,
Text:Stats2;
Stats1 = TextDrawCreate(507, 145, coordsstring);
Stats2 = TextDrawCreate(507, 155, coordsstring);
or
pawn Код:
new Text:Stats[2];
Stats[0] = TextDrawCreate(507, 145, coordsstring);
Stats[1] = TextDrawCreate(507, 155, coordsstring);
Re: [Help] Textdraw -
Benne - 17.11.2009
Okay, thank you I will try it out.
EDIT:
Now it looks like this but still doesn't show:
pawn Код:
new otext[20];
if(PlayerInfo[playerid][pOrigin] == 1) { otext = "USA"; }
else if(PlayerInfo[playerid][pOrigin] == 2) { otext = "Europe"; }
else if(PlayerInfo[playerid][pOrigin] == 3) { otext = "Asia"; }
else if(PlayerInfo[playerid][pOrigin] == 4) { otext = "Africa"; }
new name[MAX_PLAYER_NAME];
new level = PlayerInfo[playerid][pLevel];
new age = PlayerInfo[playerid][pAge];
new pnumber = PlayerInfo[playerid][pPnumber];
new coordsstring[256];
format(coordsstring, sizeof(coordsstring),"< %s >",name);
Stats[0] = TextDrawCreate(507, 145, coordsstring);
format(coordsstring, sizeof(coordsstring), "Level:[%d]", level);
Stats[1] = TextDrawCreate(507, 155, coordsstring);
format(coordsstring, sizeof(coordsstring), "Age:[%d]", age);
Stats[2] = TextDrawCreate(507, 165, coordsstring);
format(coordsstring, sizeof(coordsstring), "Origin:[%d]",otext);
Stats[3] = TextDrawCreate(507, 175, coordsstring);
format(coordsstring, sizeof(coordsstring), "Ph:[%d]",pnumber);
Stats[4] = TextDrawCreate(507, 185, coordsstring);
Stats[5] = TextDrawCreate(507, 196, "_______________");
//Stats[0]
TextDrawAlignment(Stats[0], 1);
TextDrawFont(Stats[0], 1);
TextDrawLetterSize(Stats[0], 0.1, 0.1);
TextDrawColor(Stats[0], COLOR_LIGHT_BLUE);
//Stats[1]
TextDrawAlignment(Stats[1], 1);
TextDrawFont(Stats[1], 1);
TextDrawLetterSize(Stats[1], 0.1, 0.1);
TextDrawColor(Stats[1], COLOR_LIGHT_BLUE);
//Stats[2]
TextDrawAlignment(Stats[2], 1);
TextDrawFont(Stats[2], 1);
TextDrawLetterSize(Stats[2], 0.1, 0.1);
TextDrawColor(Stats[2], COLOR_LIGHT_BLUE);
//Stats[3]
TextDrawAlignment(Stats[3], 1);
TextDrawFont(Stats[3], 1);
TextDrawLetterSize(Stats[3], 0.1, 0.1);
TextDrawColor(Stats[3], COLOR_LIGHT_BLUE);
//Stats[4]
TextDrawAlignment(Stats[4], 1);
TextDrawFont(Stats[4], 1);
TextDrawLetterSize(Stats[4], 0.1, 0.1);
TextDrawColor(Stats[4], COLOR_LIGHT_BLUE);
//Stats[5]
TextDrawAlignment(Stats[5], 1);
TextDrawFont(Stats[5], 1);
TextDrawLetterSize(Stats[5], 0.1, 0.1);
TextDrawColor(Stats[5], COLOR_LIGHT_BLUE);
Re: [Help] Textdraw -
dice7 - 17.11.2009
https://sampwiki.blast.hk/wiki/TextDrawShowForPlayer
https://sampwiki.blast.hk/wiki/TextDrawShowForAll
Re: [Help] Textdraw -
Benne - 17.11.2009
God tell me that I'm stupid.... Forgot the ShowTextDrawForPlayer. :/
Re: [Help] Textdraw -
Unte99 - 08.10.2010
I don't see anywhere "TextDrawShowForPlayer". You need that, if you want that players would see it. I had a similar problem with that kind of thing.
EDIT:Oh, sorry, didn't see that you solved the problem