OnPlayerDeath not being called for some kills - Printable Version
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OnPlayerDeath not being called for some kills -
Redirect Left - 15.11.2009
Can anyone tell me why OnPlayerDeath doesn't seem to be called for being killed by a rocket launcher? Or is it some other ID it thinks, or?
Re: OnPlayerDeath not being called for some kills -
DMSOrg - 15.11.2009
Death reason ID 36 is never called because the rocket launcher's automatic aim isn't synced, I believe.