[HowTo?]Count your "produced" objects - Printable Version
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[HowTo?]Count your "produced" objects -
DeathOnaStick - 13.11.2009
Hey @ all.
I just reached the limit of objects and it would be really nice for me, if i could count my objects somehow, without counting it myself, just with the script, so it will be displayed, when starting the server. Would be very nice if you could give me some advice. Thanks
Re: [HowTo?]Count your "produced" objects -
dice7 - 13.11.2009
Try something like
pawn Код:
new objects = 0;
// replace all CreateObject with CreateObjectEx
stock CreateObjectEx(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ)
{
CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ);
objects++;
return 1;
}
public OnGameModeInit()
{
printf("Total objects: %d", objects);
return 0;
}
Re: [HowTo?]Count your "produced" objects -
DeathOnaStick - 13.11.2009
Oh thanks. Didn't get the clue
Re: [HowTo?]Count your "produced" objects -
chris23 - 02.12.2009
it always says "Total objects: 2000". what did i wrong?
thanks.