Scripting Challenges #2 -
Daren_Jacobson - 11.11.2009
Well, I saw an old thread of scripting challenges, but it died out, but I think it was the coolest little thing, so I am starting up another one.
Summary- Challenges are set every so often.
- Coders will be able to post solutions to the current challenge
- Coders may propose challenges, which may then either be accepted or denied
- All accepted solutions must be publicly posted, PM'ed solution will not be accepted
- All native functions, sscanf, (d/z)cmd and strtok may be used, all other used functions' source code must be implicitly included
- Challenges will be divided into 3 separate categories: Easy, Intermediate, and Hard
- Once a challenge has been closed no more solutions for that challenge will be accepted
- If a Solution is a function it does not need to be implicitly called. (you do not need to show how to call your function)
Rating
You may rate Solutions, do this on a scale of 1 to 10, 10 being the highest, User ratings will affect the Solutions final score.
You may not rate a Solution that is in a challenge that you have undertaken.
Mods
Mods have the final say on a score, and are in charge of testing Solutions
-Daren_Jacobson
-MaVe - leeturl.de
Suggestions
If you have a suggestion for a challenge either post it here or send a Private Message to me through these forums, using the following form:
Код:
Suggestion Form
Challenge Name:
Details:
Level Of Difficulty:<Easy - Intermediate - Hard>
Extra Rules:
Notes:
Warning
All posted code is open for anyone to take and use. Do not post any copyrighted work.
Challenges
Easy
-Checkpoint Race
Intermediate
-none
Hard
-Rotating Object Trig
Checkpoint Race
Difficulty:Easy
Time:Low
Details:You must create a a race using checkpoints, when the player enters a checkpoint the next is shown for him, and a message must be shown when a player reaches the last checkpoint. It must include atleast 4 checkpoints.
Notes:You do not actually have to get coords (you may 0.0 fill instead)
Rules:It must include atleast 4 checkpoints. No timers may be used. The race must start from a command.
Finishers:
-none
Rotating Object Trig
Difficulty:Hard
Time:Considerable
Details:Make an object move in a circle of a radius of 2.0 and make the object always face the position it is moving towards.
Notes:You may base it off of 0.0, 0.0, 0.0. Use a object that it is easy to tell which way it faces.
Rules:No timers may be used. You may not use a literal for the objects rot (you can NOT do SetObjectRot(obj, 0.0, 0.0, angle + 90.5) you must use trigonometric functions. May be a snippet or a function.
Finishers:
-none
Re: Scripting Challenges #2 -
Streetplaya - 11.11.2009
I could be like a moderator or something if you want, I can help you test/rate other scripters' work.
Re: Scripting Challenges #2 -
Daren_Jacobson - 11.11.2009
that would be nice, thank you.
Re: Scripting Challenges #2 -
Streetplaya - 07.01.2010
Too bad this got nothing again.. Maybe bumping helps.
Re: Scripting Challenges #2 -
Finn - 07.01.2010
No one has free time for this kind of bullshit, everyone has their own gamemode to work on.
And I'd rather make codes for the people who really need it (newbies or any other ppl with scripting problems) than for this kind of 'challenge' that really doesn't mean shit.
Re: Scripting Challenges #2 -
Puffmac - 07.01.2010
To be honest Finn, a little bit of fun never hurt anyone

. Or is the challenge too hard for you?
Re: Scripting Challenges #2 -
kmzr - 07.01.2010
Nice, i shall be entering soon. Need to read up on Pawn a little more though.
Re: Scripting Challenges #2 -
waza75 - 07.01.2010
Same, lemme try the easy challange.