new pn[MAX_PLAYER_NAME], connect[48]; GetPlayerName(playerid, pn, sizeof(pn)); format(connect, sizeof(connect), "/userfiles/%s.ini", pn ); number = dini_Int(connect,"kills"); number = killzstats[playerid];
killzstats[killerid]++;
public rankcheck() { for(new i=0; i<MAX_PLAYERS; i++) { new pn[MAX_PLAYER_NAME], connect[48]; GetPlayerName(i, pn, sizeof(pn)); format(connect, sizeof(connect), "/userfiles/%s.ini", pn ); dini_IntSet(connect,"kills", killzstats[i]); if(killzstats[i] >= 0) { rank[i] = 0; TextDrawSetString(ranktext[i],"Rank: Private"); } else if(killzstats[i] > 19) { rank[i] = 1; TextDrawSetString(ranktext[i],"Rank: Soldier"); } else if(killzstats[i] > 49) { rank[i] = 2; TextDrawSetString(ranktext[i],"Rank: Sergeant"); } else if(killzstats[i] > 100) { rank[i] = 3; TextDrawSetString(ranktext[i],"Rank: General"); } } }
new pn[MAX_PLAYER_NAME], connect[48];
GetPlayerName(playerid, pn, sizeof(pn));
format(connect, sizeof(connect), "/userfiles/%s.ini", pn);
number = dini_Int(connect,"kills");
killzstats[playerid] = number; // not really necessary
public rankcheck()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
new pn[MAX_PLAYER_NAME], connect[48];
GetPlayerName(i, pn, sizeof(pn));
format(connect, sizeof(connect), "/userfiles/%s.ini", pn );
dini_IntSet(connect,"kills", killzstats[i]);
if(killzstats[i] >= 0)
{
rank[i] = 0;
TextDrawSetString(ranktext[i],"Rank: Private");
}
else if(killzstats[i] >= 1 && killzstats[i] <= 19) // 1-19
{
rank[i] = 1;
TextDrawSetString(ranktext[i],"Rank: Soldier");
}
else if(killzstats[i] > 20 && killzstats[i] <= 49) //20-49
{
rank[i] = 2;
TextDrawSetString(ranktext[i],"Rank: Sergeant");
}
else if(killzstats[i] >= 50) //50+ (You had this missing) Only had 100+
{
rank[i] = 3;
TextDrawSetString(ranktext[i],"Rank: General");
}
}
}
if(strcmp(cmd, "/rankinfo", true) == 0) { new string1[48],string2[48],string3[48],string4[128],mstring[264]; if(killzstats[playerid] < 20) { format(string1, sizeof string1, "Rank: Private"); format(string2, sizeof string2, "Kills: %d",killzstats); format(string3, sizeof string3, "Kills needed: 20 For next rank: Soldier"); format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler."); format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4); } else if(killzstats[playerid] > 19) { format(string1, sizeof string1, "Rank: Soldier"); format(string2, sizeof string2, "Kills: %d",killzstats); format(string3, sizeof string3, "Kills needed: 50 For next rank: Sergeant"); format(string4, sizeof string4, "Vehicles: Patriot,Barracks,Sanchez,Rustler,\nSeasparrow."); format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4); } else if(killzstats[playerid] > 49) { format(string1, sizeof string1, "Rank: Sergeant"); format(string2, sizeof string2, "Kills: %d",killzstats); format(string3, sizeof string3, "Kills needed: 100 For next rank: General"); format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler,\nSeasparrow, Rhino, Hydra."); format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4); } else if(killzstats[playerid] > 99) { format(string1, sizeof string1, "Rank: General"); format(string2, sizeof string2, "Kills: %d",killzstats); format(string3, sizeof string3, "Kills needed: - For next rank: -"); format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler,\nSeasparrow, Rhino, Hydra, Hunter"); format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4); } ShowPlayerDialog(playerid,911,DIALOG_STYLE_MSGBOX,"Rank info",mstring,"Okay","Cancel"); return 1; }
if(strcmp(cmd, "/rankinfo", true) == 0)
{
new string1[48],string2[48],string3[48],string4[128],mstring[264];
if(killzstats[playerid] <= 0)
{
format(string1, sizeof string1, "Rank: Private");
format(string2, sizeof string2, "Kills: %d",killzstats);
format(string3, sizeof string3, "Kills needed: 20 For next rank: Soldier");
format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler.");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
else if(killzstats[playerid] >= 1 && killzstats[playerid] <= 19) // 1-19
{
format(string1, sizeof string1, "Rank: Soldier");
format(string2, sizeof string2, "Kills: %d",killzstats);
format(string3, sizeof string3, "Kills needed: 50 For next rank: Sergeant");
format(string4, sizeof string4, "Vehicles: Patriot,Barracks,Sanchez,Rustler,\nSeasparrow.");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
else if(killzstats[playerid] > 20 && killzstats[playerid] <= 49) //20-49
{
format(string1, sizeof string1, "Rank: Sergeant");
format(string2, sizeof string2, "Kills: %d",killzstats);
format(string3, sizeof string3, "Kills needed: 100 For next rank: General");
format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler,\nSeasparrow, Rhino, Hydra.");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
else if(killzstats[playerid] >= 50) //50+
{
format(string1, sizeof string1, "Rank: General");
format(string2, sizeof string2, "Kills: %d",killzstats);
format(string3, sizeof string3, "Kills needed: - For next rank: -");
format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler,\nSeasparrow, Rhino, Hydra, Hunter");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
ShowPlayerDialog(playerid,911,DIALOG_STYLE_MSGBOX,"Rank info",mstring,"Okay","Cancel");
return 1;
}
0 or less: Rank: Private 1-19: Rank: Soldier 20- 49:Rank: Sergeant 50+: Rank: General
Originally Posted by Mo3
Thank you so much! Just one bug: It still says "Rank: Private" even If I got 21 kills. Why?
|
public rankcheck()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
new pn[MAX_PLAYER_NAME], connect[48];
GetPlayerName(i, pn, sizeof(pn));
format(connect, sizeof(connect), "/userfiles/%s.ini", pn );
dini_IntSet(connect,"kills", killzstats[i]);
if(killzstats[i] >= 0)
{
rank[i] = 0;
TextDrawSetString(ranktext[i],"Rank: Private");
TextDrawShowForPlayer(i, ranktext[i]);
}
else if(killzstats[i] >= 1 && killzstats[i] <= 19) // 1-19
{
rank[i] = 1;
TextDrawSetString(ranktext[i],"Rank: Soldier");
TextDrawShowForPlayer(i, ranktext[i]);
}
else if(killzstats[i] > 20 && killzstats[i] <= 49) //20-49
{
rank[i] = 2;
TextDrawSetString(ranktext[i],"Rank: Sergeant");
TextDrawShowForPlayer(i, ranktext[i]);
}
else if(killzstats[i] > ) //50+ (You had this missing) Only had 100+
{
rank[i] = 3;
TextDrawSetString(ranktext[i],"Rank: General");
TextDrawShowForPlayer(i, ranktext[i]);
}
}
}
Originally Posted by Mo3
EDIT: After a server restart it says 0 kills in /rankinfo, but in the file thereґs 21. Q_Q
|
if(strcmp(cmd, "/rankinfo", true) == 0)
{
new string1[48],string2[48],string3[48],string4[128],mstring[264];
if(killzstats[playerid] >= 0)
{
format(string1, sizeof string1, "Rank: Private");
format(string2, sizeof string2, "Kills: %d",killzstats[playerid]);
format(string3, sizeof string3, "Kills needed: 20 For next rank: Soldier");
format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler.");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
else if(killzstats[playerid] >= 1 && killzstats[playerid] <= 19) // 1-19
{
format(string1, sizeof string1, "Rank: Soldier");
format(string2, sizeof string2, "Kills: %d",killzstats[playerid]);
format(string3, sizeof string3, "Kills needed: 50 For next rank: Sergeant");
format(string4, sizeof string4, "Vehicles: Patriot,Barracks,Sanchez,Rustler,\nSeasparrow.");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
else if(killzstats[playerid] > 20 && killzstats[playerid] <= 49) //20-49
{
format(string1, sizeof string1, "Rank: Sergeant");
format(string2, sizeof string2, "Kills: %d",killzstats[playerid]);
format(string3, sizeof string3, "Kills needed: 100 For next rank: General");
format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler,\nSeasparrow, Rhino, Hydra.");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
else if(killzstats[playerid] >= 50) //50+
{
format(string1, sizeof string1, "Rank: General");
format(string2, sizeof string2, "Kills: %d",killzstats[playerid]);
format(string3, sizeof string3, "Kills needed: - For next rank: -");
format(string4, sizeof string4, "Vehicles: Patriot, Barracks, Sanchez, Rustler,\nSeasparrow, Rhino, Hydra, Hunter");
format(mstring, sizeof mstring, "%s\n%s\n%s\n%s", string1,string2,string3,string4);
}
ShowPlayerDialog(playerid,911,DIALOG_STYLE_MSGBOX,"Rank info",mstring,"Okay","Cancel");
return 1;
}
Originally Posted by Mo3
After another restart, the server said for all 4 people testing with me: Kills: 30. WTF?
|